FoonLudum Dare ExplorerLD47 → HyperLoop

HyperLoop

By pandaman02, , , and

View on ldjam.com

CategoryRankScoreCount
Overall2.503
Fun3.003
Innovation3.503
Theme3.003
Graphics1.503
Audio1.003
Humor1
Mood1

Comments

2020-10-03 03:30

pog commenet

aevek 2020-10-07 05:26

Firstly, I'd suggest adding some screenshots and descriptions to your page, it makes people a lot more likely to try your game out if they have some idea of what they're getting into. It looks like this is y'alls first LD so congrats for finishing, great job getting a game finished in time.

Secondly, this game is definitely an interesting idea. I like the idea of building up momentum in the loop to break things and repeat, but I ended up getting bored/frustrated before seeing if there was anything more to the game after the second looping section. The fact that if I released W for any time at all I would reset to 0 was frustrating, so I'd appreciate a more gradual deceleration there. I'd also like it if when I smashed a wall it didn't reset me to 0 but just subtracted whatever the speed requirement to smash it was. It takes so much time to build up speed again that by the time the game was asking me to do it for the 10th time I was honestly sick of it. Please let me know if there is something I'm missing in the mechanics that lead me to getting frustrated there, but with no text anywhere or tutorial at all I ended up figuring out was running until the box was green then starting to run again.

doc-moustache 2020-10-07 08:46

I really liked the main idea. IT miss of some better graphics, other mechanics and maybe the loop aspect is more of a draw than something good. I would love to see something like in a CS surf-like game where the skills of hte player are more and more required during a run!

spawncampgames 2020-10-10 03:48

Go rate some games my friend :)