Foon → Ludum Dare Explorer → LD47 → 7's Loop

7's Loop

By rmheuer and capnbones

Percentile
CategoryRankScoreCountLD47Ever
Overall3.3512
Fun3.4012
Innovation2.6512
Theme2.7512
Graphics3.3012
Audio3.3110
Humor3.149
Mood3.0011

Comments

jdbuenol 2020-10-07 02:56 ♥ 0

Great game, but i couldn't defeat the giant cyclop enemy.

piscythe 2020-10-07 02:57 ♥ 1

The movement feels slippery, traveling through pipes is too slow, and I'm not really sure how to get back up from the sword area without dying. I appreciate how forgiving it is, though. The boss would have been easier to figure out if the projectiles changed color when hit.

biancamello 2020-10-07 02:58 ♥ 1

Nice game!

ellladee 2020-10-07 05:00 ♥ 1

Good job!

oliver-richmeier 2020-10-07 05:07 ♥ 0

Fun game but lots of sudden lag spikes

aless 2020-10-08 00:07 ♥ 0

I couldn't play it because of all the lag spikes, let me know if you fix this. I wanna give it a try!

tosmaster 2020-10-10 11:43 ♥ 1

Congratulations on making a game in such short time! I like the music and gameplay. At first I was a bit confused that the character controls with the arrow keys. But I find myself agreeing with everything @piscythe said. I think you could improve the game with a nice UI? I don't really know during the Boss fight when the fight would start over or how many balls I am allowed to touch? Sometimes it seems like I just absorb the hit or collision with the boss, other times the fight starts over. I was a bit confused by it all :( [E] Also, cool that you used java!! Was with with LibGDX?