jdbuenol 2020-10-07 02:56
Great game, but i couldn't defeat the giant cyclop enemy.
Foon → Ludum Dare Explorer → LD47 → 7's Loop
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.35 | 12 | ||
| Fun | 3.40 | 12 | ||
| Innovation | 2.65 | 12 | ||
| Theme | 2.75 | 12 | ||
| Graphics | 3.30 | 12 | ||
| Audio | 3.31 | 10 | ||
| Humor | 3.14 | 9 | ||
| Mood | 3.00 | 11 |
Great game, but i couldn't defeat the giant cyclop enemy.
The movement feels slippery, traveling through pipes is too slow, and I'm not really sure how to get back up from the sword area without dying. I appreciate how forgiving it is, though. The boss would have been easier to figure out if the projectiles changed color when hit.
Nice game!
Good job!
Fun game but lots of sudden lag spikes
I couldn't play it because of all the lag spikes, let me know if you fix this. I wanna give it a try!
Congratulations on making a game in such short time! I like the music and gameplay. At first I was a bit confused that the character controls with the arrow keys. But I find myself agreeing with everything @piscythe said. I think you could improve the game with a nice UI? I don't really know during the Boss fight when the fight would start over or how many balls I am allowed to touch? Sometimes it seems like I just absorb the hit or collision with the boss, other times the fight starts over. I was a bit confused by it all :( [E] Also, cool that you used java!! Was with with LibGDX?