doc-moustache 2020-10-06 22:18
I quite liked the game. Cool graphics and pretty cool concept that could be nice to be diggen more!
Foon → Ludum Dare Explorer → LD47 → LDJ Laboratories
By cillibean
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 3 | ||
| Fun | 3.00 | 3 | ||
| Innovation | 4.00 | 3 | ||
| Theme | 2.00 | 3 | ||
| Graphics | 3.50 | 3 | ||
| Audio | 2.50 | 3 | ||
| Humor | 2 |
I quite liked the game. Cool graphics and pretty cool concept that could be nice to be diggen more!
This is seriously cool! I love the idea of a single-player game where you control a horde one unit at a time. The crayon-like visuals are charming and delightfully squishy-looking, and the feeling of nailing an infection and seeing a new pool of replicated viruses emerge is very gratifying. Unstable though it may be, I'm in awe that you managed to include a step-by-step tutorial in a jam game.
As you mentioned, I ran into quite a few bugs, some of which ended a run, and some of which were just confusing, like a simultaneous Success/Failure state. In fact, I think a post-jam version of this game would benefit from a lot more information--individual health bars for the bacteria, some sort of outline around your controlled virus, an ever-present count of how many viruses you have left, etc. Maybe even a visual cue if you're working with an evolved virus. I couldn't evolve enough to make it to the end, but I would play the hell out of an extended version of this game, with other varieties of viruses and bacteria. Could be a great educational game, too. Kudos and good work!
Go rate some games my friend.
Thank you for the feedback! I will be rating games soon, just haven't found the time yet :) I do plan on a post-jam version of the game and this feedback is very helpful!