2020-10-05 23:07
Nice textures, the result is good and bugs are not important in this situations. Good job!
Foon → Ludum Dare Explorer → LD47 → Pasco Sur
By Lautaro Masseroni, aldahir, ArielWinkler, Lautaro Falco, agustinlozano, gabriel-corbani, , gonzalo-antuna, Spark-3D-Artist, ignacio-lorda, , GoranBlaze, , and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.80 | 7 | ||
| Fun | 1.80 | 7 | ||
| Innovation | 2.40 | 7 | ||
| Theme | 2.00 | 5 | ||
| Graphics | 3.50 | 7 | ||
| Audio | 2.80 | 7 | ||
| Mood | 3.10 | 7 |
Nice textures, the result is good and bugs are not important in this situations. Good job!
It looks very promising! I hope I can play a final version of this game. Great job!
This game looks really awesome! I want to play the finished version!
This game looks very promising! I'd like to see a polished version. Is the door on the right side of the railway supposed to be opened? I Think I couldn't interact with it for some reason. It'd be more comfortable if the note just appears on the screen when picked up instead of having to open the inventory.
Nice job to start with, I like the pitch effect. The sound of breathing should perhaps be normal when walking and more euphoric when running. Goals are unclear, maybe a UI can help or an outline to mark the targets. When you fall on the tracks, there is no way you can go back. Errors: when the character stays on the stairs for a while, the sound of the footsteps begins to play and does not stop
Hi everyone and thanks for your feedback! We were really close to deadline and couldn't update a good build...we will be finishing the game as fast as possible. This is just an alpha test. The game has 3 complete levels with different puzzles and a really eerie atmosphere..i hope you stick around for the final build!
I was thoroughly spooked. Props for the game, I liked the look and feel of everything! Definitely an interesting premise.
I hope to play the post-jam version; this definitely has potential. I know how frustrating it is when you can't finish everything you want to by the deadline. You mentioned running out of time so I wasn't sure if there were parts of the game that were missing or if it was just me that was missing something. I managed to find two notes and read them, and I jumped onto the tracks and found a different room but couldn't figure out any way to climb back up. For your post-jam version, make sure to capture the mouse cursor, I kept clicking on windows on my other screen.
Great job on the graphics and mood! I really want to play an updated version because what's here so far is intriguing.