FoonLudum Dare ExplorerLD46 → Ryoko's Adventure

Ryoko's Adventure

By mmartomac

View on ldjam.com

CategoryRankScoreCount
Overall3.003
Fun3.503
Innovation3.003
Theme3.003
Graphics3.503
Audio3.503

Comments

aceofsquares 2020-04-23 04:31

This was just a treasure. I really liked the mechanic of depending on how far the mouse was from the wizard the faster the light magic went (whether intentional or not). I also liked the graphics (that boss!)

The first time I played it, the dragon ended up attaching to a ghost and I didn't get to take the dragon to the end. I tried it again and got the dragon attached to the wizard. I died (dang). Tried again, got to the end and saved the dragon!

I'm not too familiar with Unity so I can't help you much there but for only learning in a month you did quite a bit and got it done and submitted.

Keep at it and I'm sure your next Ludum Dare will be even better!

shugor 2020-04-23 14:48

There's a few bugs happening obviously but overall a very cool game and a great start to working in Unity! My one suggestion for making the game feel more responsive would be to have more feedback when attacking, such as particle effects, sound effects, and enemy hurt animations. I like the art style and the music a lot. Good work!

ege686 2020-04-29 09:16

First of all when I get damaged I didn't even recognize it. You can add some damage anims. And game was too easy. But character designs are good but should improve from anims.