blushine 2020-04-24 06:38
I managed to beat it, got a score of 214. It's really tough at the start, but once you build up a decent buffer of dinos you can survive a few meteor hits. The controls were a little hard to figure out, I didn't like that you have to hold down the space bar. I think it would be much easier if you tapped space to grab a meteor, then tapped space again to launch it. The aiming arrows were also a little bit hard to see. I liked the gravity mechanic. Throwing a meteor upwards is fast and easier to hit other meteors. Tossing a meteor sideways made it hard to compensate for gravity, but even if you miss, the meteor would usually loop back around and might hit something else. I was a bit confused by the speed of the meteors. Sometimes it seemed like I would launch a meteor super slow, and other times the meteor would rocket off the screen and take a while to come back. The music was OK, but it didn't really feel like it fit the theme of the game. I'm frantically trying to protect a tiny planet from hundreds of giant meteors, but the music is just a short chill upbeat background loop. Graphics were cute, I liked seeing all the little dinos running around. I wish the meteors felt more impactful, maybe leave a crater on the planet. I think it would also have been nice to see more variety in meteors, they all looked the same except for different sizes. You could have comets, plutoids, alien artifacts, etc. It's a very straightforward interpretation of the theme. I think the fact that you can actually see the dinos made me want to protect them.