FoonLudum Dare ExplorerLD46 → Panic Shopper

Panic Shopper

By azkel

View on ldjam.com

CategoryRankScoreCount
Overall3.004
Fun2.504
Innovation3.503
Theme2.754
Humor2.754
Mood2.003

Comments

canadarox28 2020-04-20 18:45

Really clever concept and great execution!

The biggest critique I have is that it wasn't immediately clear that the shelves at the front of the store were just obstacles, and you could only interact with shelves near department signs. Since the Fruits and Items shelves look just like the "unusable" shelves, it was sometimes hard to tell exactly which shelf contained items. My first run, my battery died just by me trying to figure out how to access shelves.

Using arrow keys and space bar worked great, but then having to swap to mouse to interact with shelves felt awkward. Since there are always 3 options, maybe bind each option to a key when it's onscreen? Alternatively, we could use the arrow keys to cycle through each option and use Space to confirm, with a fourth "cancel" button? Anything to keep the player's hands in the same place during gameplay.

sayumeki 2020-04-24 10:32

Grats on your submission! I think this is a neat concept and I definitely have had this feeling in real life when I forget to charge my phone.

I agree with Canadarox28, having key navigation for picking up items would be really useful, and a cancel option too for when I interact with the wrong aisle by mistake. I like the art style! Keep it up.

yxmx-rsx 2020-05-09 02:53

Great game concept with smooth gameplay! Like the others mentioned, it would be nice to have a cancel option. Just to note that some of the text contains spelling mistakes. Otherwise, nice submission!