FoonLudum Dare ExplorerLD46 → Carryborn Megiddo

Carryborn Megiddo

By xikuryas, ZackrTR and Ryukxas

View on ldjam.com

CategoryRankScoreCount
Overall24592.6518
Fun24992.1818
Innovation23052.6017
Theme7973.8418
Graphics18253.1218
Audio2.0016
Mood2.7816

Comments

adrien-dittrick 2020-04-22 09:58

Is this a strand-type game? :p

sky-fighter 2020-04-24 12:51

It took me a while to understand the game. The art looks great, but the audio is a bit too repetition and got really annoying for me.

mypalmike 2020-04-24 13:00

Pretty fun, could use some more game balance. Nice clean graphics.

dave-gamedevelopement 2020-04-24 13:05

Cool game, the obstacles are pretty hard to see when moving fast though

bziarkowski 2020-04-24 13:11

Liked the art in this game. However, thje audiovisual feedback was lacking when stepping on mine.

jontherealjon 2020-05-03 05:52

At first I was very confused about dying several time for seemingly no reason, until I took awhile to reread the description... what I take is that you're supposed to go fast enough in this game to avoid a fire? I know that there is a visual indicator of the fire approaching, yet I've died several times out of nowhere, even with the baby being healthy.

I also had the problem of my up key scrolling the page, which did not at all ruin the experience for me, but either way it is still a bit annoying as I had to keep scrolling down to see the wires.

I think the game could have used a bit more obstacles in it, especially when you get further in your run. This game would seem like a very fun game to get progression in.

Anyways nice job on the game fellas, I really liked the graphics.

ivan643 2020-05-04 14:45

I did not understand this. A little creepy.

pineapple-po 2020-05-11 10:43

I'm a bad nanny)) at first, it is very difficult to understand what to do. I was confused by the fact that there is no end to the game. so the child can't be saved, it's a bit sad. the idea is interesting, but there are problems with balance. For the first project - cool

honest-dan 2020-05-12 20:00

I liked the concept but it felt that there was no objective, and that I should just go forward fast enough such that it didnt harm the baby! I really liked the baby animations though!