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Kill Virus
Kill Virus
By , magoca, , , , and
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.40 | 7 | |
| Fun | | 3.40 | 7 | |
| Innovation | | 3.00 | 7 | |
| Theme | | 3.60 | 7 | |
| Graphics | | 3.70 | 7 | |
| Mood | | 3.37 | 6 | |
Comments
2020-04-22 17:43
Love actually seeing the range of the towers permanently on the map. ^_^
One thing that bugs me, though - it feels like your shot timing and SFX on antibodies is the opposite of where it should be in the animation cycle. You've currently got a shot firing when a barrel is fully retracted, but I'm hard-wired to expect to see kick-back from a barrel/cannon, not kick-forward.
Very fun cool game, but for some reason my towers couldnt damage the guys that shot lasers...
likai
2020-04-22 17:53
neat tower defense idea! Didn't quite understand what to do about the viruses at first, and had a bit of a hard time keeping track of what towers were set to what ammo type. Neat concept, good graphics and sfx though.
The game is enjoyable to play and the how to play section is kinda hard to understand. A tutorial would go very far in helping new players to grasp the game.
milano23
2020-04-22 18:02
Nice art style, like the music. Game play was good. I played through it four times not counting the first time that i died immediately because i didn't read the how to play. Two out of four times it crashed. Each time at a different state. First time was at the beginning of second wave and second time was when the guys that shoot at the towers come out. Overall i liked it and can see myself playing it again. Big fan of TD games.
2020-04-23 14:01
Thank you everyone for the comments, we're planning on updating the game with a few hot fixes like the crash issues, the overall balance and the sound design