FoonLudum Dare ExplorerLD46 → Sector 17-12

Sector 17-12

By syv, ibnBattuta and batsphemy

View on ldjam.com

CategoryRankScoreCount
Overall4.003
Fun4.003
Innovation3.503
Theme3.003
Graphics3.003
Audio3.503

Comments

chez3 2020-04-24 04:15

An interesting concept, but very difficult. I feel like with health regeneration already implemented in the game, it should go a bit faster, so that the player isn't just waiting around for minutes on end for their health to regen. The enemies, or at least the ones that chase after you have a tendency to cluster up which can lead to boring combat encounters. The background music was good though, but it looped a bit shorter than I would have liked, and it was fairly sparse in terms of all other audio. Overall, it was a good game. These are just recommendations for things that you may want to improve in your future endeavors. While it was difficult for me, I still had a great deal of fun playing it. It reminded me of the game Rogue, and other dos games with the way that it printed out damage outputs and the like in the bottom corner. Good job.