blednaya 2019-04-30 08:36
Can't find a game for windows on your itchio page. You missed the link? Capture.PNG
Foon → Ludum Dare Explorer → LD44 → Oil Pirate
By walik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.35 | 9 | ||
| Fun | 3.71 | 9 | ||
| Innovation | 2.92 | 9 | ||
| Theme | 2.71 | 9 | ||
| Humor | 2.33 | 8 | ||
| Mood | 3.21 | 9 |
Can't find a game for windows on your itchio page. You missed the link? Capture.PNG
@blednaya Sorry, was in the middle of uploading a fixed build (one with resolution options). It should work correctly now.
On the 'Goal' level, I had a large stretch of empty water. I wonder if this was because I steered too far to one side or the other and went around the enemies. For a long time I thought I had to dodge the cannonballs, but I eventually figured out that I need to dodge the explosions that the cannonballs create, not just the ball. I couldn't find any downside to holding the boost button, and it usually let me outrun explosions.
I like the art, I like the nearby enemy indicators, and I like the arced projectile that my ship fires. It would be cool if the enemy ships also fired arced projectiles with indicators for where I need to dodge instead of the straight-line + explosion that they fire.
@almost thank you! There is not downside to holding the boost button, but you can't turn when you are stationary, so not boosting can be used for turning without moving as much. The map is randomized everytime (along with the size, positions of islands and enemies) so empty stretches of water do happen sometimes.
really like what you have done with the time restrictions man , you should be happy with it , great gameplay an mechanics