triplefox 2018-08-13 21:10
The game is very playable, but the puzzles are too easy! I went through the whole game and five random levels before I made a mistake.
The "draw a non-overlapping path" puzzle is a kind of genre of topological puzzle, and its usual constraining factor is with entry and exit directions, e.g. the [7 Bridges of Königsberg problem](https://en.wikipedia.org/wiki/Seven_Bridges_of_K%C3%B6nigsberg). For an example of a recent game of this type that used some interesting constraint rules, [Galaxy Express](https://cosmicexpressgame.com/) is a good model. In this case, since you have a dungeon and lava there's an obvious incentive to add a bit of dungeon crawling stuff with keys and doors and monsters and lava being used to destroy stuff. Tons of things you could do with this scenario!