FoonLudum Dare ExplorerLD42 → Space Cleanup - When the Space was running out of space!

Space Cleanup - When the Space was running out of space!

By harsh-bawari

View on ldjam.com

CategoryRankScoreCount
Overall2.335
Fun2.665
Innovation2.335
Theme2.665
Graphics2.665
Audio1.754
Mood2.505

Comments

mateusboga 2018-08-14 10:09

It's a cool idea. The game is really buggy at the moment though. Ship keeps shaking and moving on its own. Also moves outside of view sometimes. Music is a bit repetitive. Other than that, a pretty clean game!

2018-08-14 10:33

A lot of times Red Satellites spawn behind Green ones or right on top of them. Which means I either lose points or space.

I also noticed that sometimes if my bullet goes through a satellite (destroys it) and then goes into another one it doesn't destroy it. Also the hitboxes seem a bit small, I swear I'm hitting them!

The amount of speed that gets increased is a lot. Maybe try to ease into it, like make the game faster over a period of time so it's not that sudden.

If you stay still in the middle your ship will start going backwards until eventually it's off your screen. My advice here would be to make the ship actually stay in one place (besides moving around with the keys) and have the satellites move only. If you'd have a background you could animate the background to give the illusion of movement.

harsh-bawari 2018-08-14 12:21

@mateusboga Thanks for your comment. The ship is shaking because I am moving the ship and the camera, which is a mistake. I should have moved the satellites along with the background and should have kept camera and ship still. Can I fix and update the game, I don't know if I can! Maybe I'll get disqualified if I update now?

mateusboga 2018-08-14 12:26

@harsh-bawari I think it's considered a bug fix, but I'm not sure. The rules say you can fix bugs..