wildcard 2018-08-24 13:32
I managed to stay alive about 56 seconds (wave 6). I liked the sound effects, very humoristic :D
Controlls where a little floaty, I think this is because you use GetAxis("horisontal") and vice versa, I would prefer a bit less floatiness, which should be obtainable by using GetAxisRaw("horizontal"), unless you want the game to be controlled as is. The collider on the player appeared to be bigger than the player was, so I took damage when I was close to the enemies, but not really touching them (although this might be because of my computers performance...). I also would've liked a little screenshaking or more feedback when I took damage, the damage sound is amusing but it wasn't always apparent if I took damage(other than the UI which decreased health by one each hit).
Otherwise good job! You have a good structure on your source btw!