FoonLudum Dare ExplorerLD41 → After Common Era

After Common Era

By hydro-games, furokfaragok and BananaGuyBob

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio2
Mood2

Comments

travis-spuller 2018-04-23 18:11

**Good**

The music is really cool and creates a unique atmosphere. Definitely the best part for me.

The models of the objects to pick up were good

The list of what I found was helpful to know I actually grabbed something

**Improvement**

The flashlight didn't help me very much. There was no distinction between the light source and the fog.

Perhaps some action sound effects to indicate when I win or pick up something, or when you first start

I don't understand why there isn't a floor. Maybe it was covered by the fog or something, but I felt like I could go under the perimeter wall.

There should be more of an indication of a dystopian world. Try an create more 3d models for the environment.

The gameplay wasn't very engaging. There needs to be a reason to collect the objects to escape the area you're in or build something. I would make it so you don't need to hold don't the mouse button to look as this is used universally for first person games.

Hope this help, can't wait to see you in the next jam.

bananaguybob 2018-04-23 20:59

Thanks for the info! I made the models, so that was a much needed self-esteem boost...