Boss fight! Great. The glowing tunnle too! :smile: Textures dont fit perfectly together and fighting is not nessacary until BOSS FIGHT! YAY. Great Game, but why does the house glowing too (and this story is strage as well, why kidnap two times :sweat_smile:
I like the dungeon crawling, but the feel of the weapon is somewhat off. The range was so close that it was very hard to even get close enough without getting hurt. Luckily you start with a lot of life.
I found the boss fight interesting and epic, but I think that doing the exact same story twice is a low blow to the player. I think that if it ended right after the first boss is killed it would be much better, without feeling there are missing parts.
Anyway, this was an encouraging attempt! Good job!