alexv 2017-12-05 20:25
That's actually a really cool and unique idea, to try and cast big aoe spells but not hit anything. I've seen better looking games, but with a bit more work I think you can turn this into a great game.
Foon → Ludum Dare Explorer → LD40 → Arcanum Darkened
By pyrovx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 3 | ||
| Fun | 3.50 | 3 | ||
| Innovation | 4.00 | 3 | ||
| Theme | 3.00 | 3 | ||
| Graphics | 1.50 | 3 | ||
| Audio | 2.00 | 3 | ||
| Mood | 2 |
That's actually a really cool and unique idea, to try and cast big aoe spells but not hit anything. I've seen better looking games, but with a bit more work I think you can turn this into a great game.
This is a pretty cool! It's a great idea and it was a lot of fun to try to not hit people with spells :) Won on my third try with 177 kills (still sounds like a lot!) One comment is that I could use some more feedback when the arcane power is close to reaching max, as I lost the first two times because I didn't pay attention and suddenly had too much. Another thing which you might want to look at for balance was I found a good trick was to spam a gascloud and a bunch of fireballs or other spells in the same area, because while the gascloud was there, people were going to die anyway, and so the others spells didn't matter--just to bring down my power.
Really glad you guys liked the game. I was planning on making the screen shake quite heavily when the power is close to max, but as the deadline approached, I kind of forgot about it and only ended up implementing the targeting shake.
The overlapping spells is indeed quite a design flaw, which I noticed a bit too late.