FoonLudum Dare ExplorerLD39 → Jumpy Car

Jumpy Car

By jake-rodelius

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation3.003
Theme2.003
Graphics2
Humor2
Mood2

Comments

jose 2017-08-02 00:14

It has the potential. Maybe you could think on some extra mechanics for the game.

spiffy 2017-08-04 12:36

It's a nice start, I liked the wind up mechanism for the car being tied to a button mash. It's a nice simple concept but I feel it could be developed further.

For example, the blue ramps seem like you would be able to speed into them gaining a huge jump if you are going fast enough, I was disappointed that they ended up slowing me down to a halt just by touching them. The physics are confusing there for me. I would also consider adding in hazards and/or power ups to help you maintain your speed. Rewarding players for overcoming the obstacles with something else than a distance record. The art style is basic, but it does the job. Though as an art nerd myself I would love to see some more fleshed out graphics.

Mechanic wise the game is sound, apart from the blue ramps I mentioned earlier gameplay is seamless and easy to understand. It would be great as a mobile app if you developed this further. Good luck!

catoto 2017-08-10 16:44

I like the concept of `turn and go` but i fell like I'm allways getting on the same 140~160 of distance no mater what :'(