gentel 2017-08-02 05:45
The graphics are impressive given the 72-hour time constraint of the project. I like how the game is playable directly in the browser - very convenient to review and playtest. Interesting concept with respectable goals.
Foon → Ludum Dare Explorer → LD39 → Running out of spoons
By andrea
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Graphics | 2 | |||
| Humor | 2 | |||
| Mood | 2 |
The graphics are impressive given the 72-hour time constraint of the project. I like how the game is playable directly in the browser - very convenient to review and playtest. Interesting concept with respectable goals.
Good stuff here!
Positive things: - interesting concept, definitely gives a new perspective to the theme. I'm not familiar with the lives of the disabled so I was really curious about how you would portray the world these people might live in. - the gameplay works well and is very simple to learn - good graphics, the pictures are very clear and the colors are easy on the eyes.
Some criticism: - because you were able to click on the items with your mouse, there wasn't really any point in walking around - I'd say, choose either or. I personally found the clicking a lot easier, but moving the character around did make it feel more real, like The Sims. - once you get the hang of the game itself, it became very easy and the important message wasn't conveyed like you had probably intended. As long as I just slept twice in a row, my spoons would get to 100% and I got the wheelchair in no time. I didn't really find any difficulties in my disabled life. - No ending? I played til day 23, had bought everything I could but there was no resolution to the game.
Anyhow, overall it was a really interesting concept and the gameplay worked well, so good job!