FoonLudum Dare ExplorerLD39 → PowerAttack

PowerAttack

By entercyber

View on ldjam.com

CategoryRankScoreCount
Overall3.004
Fun2.005
Innovation3.005
Theme4.004
Graphics3.504
Audio1.004
Humor1.504
Mood1.335

Comments

supercrunchy 2017-08-02 08:18

Nice little game,

Seems to have been polished a bit and I've noticed it's only missing a few things: - this game is difficult! I usually last 2 minute at most (score around 1000 on average) - sometimes I'm not able to take a battery to the base, thus I lose running out of power. - you should have a visual indicator somehow of the strength of the turrets. I take batteries to them, but i see nothing happening on screen. - You should probably shrink down the corridors or make the batteries bigger, It's actually possible to miss the battery if you are running around quickly and that doesn't help. - it's possible to go out of the screen by going out of the gates where monsters come in.

Anyway it's more than enough for a game done in 48h!

Good work!

PS: I hear no audio - if you don't have audio you can directly opt-out of the category!

akerspoket 2017-08-09 16:00

As @supercrunchy said the game needs polishing. I noticed that batteries could disappear even after you had picked them up when their duration ran out. I was not sure what I could do about the enemies, were I supposed to run them over because the tesla coils (?) were unable to kill them all even if the power was maxed

hungare 2017-08-09 16:08

@entercyber Great job!

Things I liked:

The Gameplay: Many people love tower defense games including myself, and this is a nice take on it. It is tense because there aren't really waves but a constant barrage, and you have to make split-second decisions as to where you want to put your batteries. I found it fun to play!

The Graphics: I think the graphics were pretty good. They definitely got the point across as to what the objects were, and were nice to look at.

I didn't like:

Lack of Sound: I would have liked some background music to make it even tenser and help set the tone. I didn't appreciate the complete silence.

Polish: There were times when I tried to put the battery at the base and it didn't register, so I lost automatically. Also, the beginning menu looks jumbled and out of place, although I appreciate you made a tutorial screen. I think you should have spent a bit more time making sure the gameplay was fluent and as bug-free as possible.

Overall, really nice job. Good luck!