FoonLudum Dare ExplorerLD39 → RunningOutOfPower

RunningOutOfPower

By cayleblucas and Matthew Ward

View on ldjam.com

CategoryRankScoreCount
Overall2.004
Fun2.004
Innovation2.004
Theme2.004
Graphics4.004
Audio2.504
Humor2.004
Mood2.504

Comments

tkuusis 2017-08-02 07:13

I like the art style. The static camera is awful for platforming game, you can't see where you land your jumps at all. The laser platforms were especially really annoying. There's no real incentive for collecting the coins, it's hard to pick them up and you can't even see how many you have collected. Maybe put a counter on the screen and make them float to you when you're nearby? The hint texts are hard to read and you can skip parts of the level by walking on the edges. The laser beams and some other assets need some more immersive graphics but hey, it's a game for a jam so I'm gonna cut you some slack :)

And btw the description says there's 2 levels? I don't know how to enter the second one, there's just this kiosk in the second scene selling something I can't afford and I don't know what to do.