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FortScape

By mamotromico

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio2
Humor2
Mood2

Comments

slunkey 2017-08-02 03:45

Great first jam and fantastic game play mechanic! I thought you captured the running out of power idea quite well and I saw it two different ways. Each time a turret was fired, it ran out of power (meaning it had a cool down timer to charge back up) and when you exhausted all turrets and they are all cooling down, your tank has lost all of its power! This is a great idea and I love the animation on the legs that are moving he tank forward. It is a little centipede like. I love it!

I had some additional ideas where you could take this further. You could add upgrades for the turrets such as: allow them to shoot more, different bullet types and spray types, different cool downs ect.

And while it is necessary to be able to choose which turret you want to use, I found it cumbersome to use the mouse to switch turrets and often my focus shifted downwards and not at the planes. Maybe some keyboard keys could be better suited for this. '1' = first turret, '2' = second turret, ect.

Overall great idea, I love it!