eveningwayward 2017-05-02 12:34
Wow, I'm amazed that your entry has no comments! I had so much fun stomping on all the villagers and warriors I met along the way that I'm still unsure if bugs were intentional or not. As an example, enemies run into the woods every time giant approaches them, and it's difficult to get them there since trees have colliders, and there's no way to walk into the forest.
In-game cursor was also fiddly and confusing for the major part of time, because when I pointed my mouse cursor in one direction, pressed LMB and then repeated the same procedure during the attack animation, ingame cursor stayed in one place with a delay of a second after the end of animation, and only then it slowly started turning around to a spot I was pointing at. I understand that it's probably there to make fighting system tougher to master, but it really irritated me.
Hand drawn sprites are also good for such a short gamejam as Ludum Dare!