FoonLudum Dare ExplorerLD37 → Shards

Shards

By geosearchef

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CategoryRankScoreCount
Innovation5402.94
Mood7632.61
Graphics8042.39
Overall8232.71
Theme8242.56
Fun8482.24
Coolness103742

Comments

casevse 2016-12-13 11:35

It is hard to understand how the mechanic work. Maybe a very basic first level could help. Good work.

aldarion 2016-12-13 11:54

Can't run it, sorry. Probably do not have the right version of JRE or something but it does not say anything :(
(Windows version)

mipo 2016-12-13 11:58

Interesting game I like the exploration and revisiting the rooms. The walk speed is way to slow when the majority of the gameplay is walking around and exploring. I think the portals need to be reworked because I couldn't tell what was a portal and what wasn't so a lot of the time I was walking around pressing 'q' and 'e'. Maybe have puzzles that unlock the portals rather than the portals themselves be the puzzles. I think there is a lot you could do with the portal mechanic, it looks really promising.

ThijsTak 2016-12-13 12:08

It's fun when you figure out what to do. The initial desription wasn't really clear. Maybe give some indication which walls are portals.
Otherwise, very nice game.

geosearchef 2016-12-13 12:09

Thanks, yes I know, I hadn't got enough time to create more mechanics (e.g. portals that are always open, one way portals, ...) and if I would have had more time I would have also created some markers for the locations of portals.

@Everybody who is experiencing some trouble starting the game. Please try forcing your system to open the application (javaw.exe) using a dedicated GPU if you have one. If that doesnt help, please run the game using "java -jar [filename]" and send me the log.

creativwhisper 2016-12-13 12:11

The idea seems interesting, but it's very hard to figure out what you need to do. I tried almost 10 minutes until i figure how to use the portals and still i cannot solve the first room. As someone has suggested this game needs a tutorial or better visual hints to help the player understand it.

devastus 2016-12-13 12:28

Nice work with the engine. I found it a bit hard to grasp what I was doing, when to do it and how though. Getting instant information about the active connections (instead of slowly seeing shards coming by) could make my actions a little bit clearer to understand.

geosearchef 2016-12-13 12:39

The bars between the shards on the top turn green instantly, when you open a poral that connects two shards. I had no time to make a tutorial sadly, but I think I'll upload a walkthrough as soon as I find time to help players stuck in one of the first levels.

kamranwali 2016-12-13 23:02

The game is ok. It is very difficult to know which portal goes where. Plus I keep clipping through the wall which made it more confusing.

captainskye 2016-12-13 23:04

I couldn't really figure out how to play but it looks really cool :) good job!

jupiter_hadley 2016-12-29 17:01

It seemed interesting, but I was just stuck in space? I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/hYD1PzuDX-0