frederika 2016-09-17 00:02
This game has potential but falls short. Fortunately, a few bug fixes and this probably could be fun. First, there was no music or sound effects, but our game didn't either, so don't feel too bad. The biggest issue was that it seemed like the whirlpools were bugged. The whirpools are one of two hazards. The whirlpool graphic comes and goes, but it is constantly dangerous. This prevented you from progressing very far as the only sea channel big enough to pass through you has a whirlpool blocking the entire path.
The other issue is the hit boxes/colliders for everything. They were too big. In particular, the ship collider was a box that covered the entire ship, including the sails. It would be nice if the ship collider was only the ship portion.
As for the main gimmick of using the map to navigate, it seemed unnecessary since I always knew which way to go. If there was a way to change the main maps orientation, you could force the player to refer to the star map to navigate.