2016-04-21 14:13
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Foon → Ludum Dare Explorer → LD35 → Michael Taylor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2304 |
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
tryed different resolution but i didnt manage to have the screen center :(
I recognize it probably took a lot of effort just to make this much, but the core gameplay left a lot to be desired for me. The action was very slow and plodding. I felt like a tank, slowly traversing my turret and aiming. The enemies just sortof stood there, not really doing anything that I could tell. I didn't feel any cohesion with the art style. The weapon selection was not working for my trackpad since I guess your game doesn't pick up the mouse scroll gesture from the trackpad, so I couldn't play very long, but the first several enemies were all destroyed with a single shot of the fire gun. But for all the negatives, don't be discouraged. Keep at it, and improve.