phobos001 2015-12-15 15:35
It was okay. Navigating the levels was interesting with the teleporting mechanic, but it would be way more fun with a sense of urgency, like a rising lava floor or a timer. Add some obstacles/death-traps along the way to make it more challenging, requiring more precise movements the closer you are to the end, challenging the players mastery of the controls. That would be a great step in the right direction IMO. :)