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Root Dungeon
Root Dungeon
By tasgardyen
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 52 | | |
| Graphics | 388 | 3.68 | | |
| Innovation | 785 | 2.72 | | |
| Humor | 817 | 1.95 | | |
| Mood | 839 | 2.71 | | |
| Overall | 901 | 2.85 | | |
| Theme | 980 | 2.84 | | |
| Fun | 982 | 2.46 | | |
Comments
2015-12-15 02:45
Two button controls and growing... (But here we have 3... and the growing concept are stats...)
I tried 4k resolution and the gameplay was the same...
Low Poly Design OK but the main character?? and 2D enemies?
When you are fighting with 2 enemies at the same time there are problems with the attack.
The low poly style fits good but the 3d model & animations... Because the main character makes erratic movements and the gameplay doesn't have any goal.
The gathering of resources makes no sense.
There are a lot of menus.
I don't undestand why the game designer has decided to make a game with this kind of static gameplay.
Maybe the music and the particle effect are the best parts of the game.
Good Luck
I really liked the lowpoly style, and in general I think the battle system has some potential, but the game is too complicated I think--it would've been better to reinvest some of that development time into making the battle system more robust/less buggy. I liked it though!
Quite complicated. A decent entry for the 72h it was made in though!
Great, but unused potential. Fighting was really stale, whole game is quite laggy for me as well. Would've been a great game with more polish.
sathorn
2015-12-15 16:25
The game looks really cool, but it's too buggy and complicated to be properly played.
This game looks very cool and I like the thematic. But the game seems overly complicated. Most of the time I don't know what I'm supposed to do. Also there are quite a few bugs, for instance, mineral and fountain text can persist in other screens.
spirit-2
2015-12-15 17:22
A good game, indeed, but maybe out of place. Themes are not really present, and the fighting systems are too restrictive to be real-time fighting. I really liked the game, but it is too static for me, and it looks like you can do a lot of things where it doesn't. (Maybe because of the menus ?)
nice colours and good mechanics.
phocker
2015-12-21 04:15
i really tried but i could not figure out any of the contoles for doing this game - too bad because it looks awesome - nice effort
The concept is really nice. The art is awesome.