eddynardo 2015-04-23 09:43
Not bad for 6-7 hours of development.If you had some animations it would ve been better but good job ;)
Foon → Ludum Dare Explorer → LD32 → Ghost Socker
By rafacp
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Humor | 713 | 2.46 | ||
| Theme | 735 | 3.04 | ||
| Innovation | 865 | 2.41 | ||
| Graphics | 881 | 2.37 | ||
| Mood | 939 | 2.29 | ||
| Fun | 1030 | 2.07 | ||
| Overall | 1043 | 2.37 |
Not bad for 6-7 hours of development.If you had some animations it would ve been better but good job ;)
Cute idea, not bad for such a short time!
I thought the game was sort of "bad-difficult". The controls requiring two clicks per sock made it so that you only barely have enough time to hit one ghost, but then lots appear in different colours and there's not much you can do. It's frustrating because if the colours had've been bound to, say, number keys, it would have been fine. That's what I call bad difficulty; when it's the controls getting in the way more than anything else.
I'm sure with more time, you could have made a much better game. The concept is neat and there's some cool stuff going on, but it needed some more hours. :P
Cute and fun idea :D
I wish I could swap socks with the keyboard somehow. I was difficult to click the socks and ghosts fast enough.
6-7 hours? really?