thebigshot 2015-04-20 05:23
Great Game :)
Foon → Ludum Dare Explorer → LD32 → Very Unconventional Knight
By doubstract
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 186 | 3.75 | ||
| Audio | 242 | 3.25 | ||
| Fun | 305 | 3.36 | ||
| Mood | 484 | 3.00 | ||
| Overall | 512 | 3.21 | ||
| Humor | 575 | 2.67 | ||
| Innovation | 661 | 2.93 | ||
| Theme | 914 | 2.79 | ||
| Coolness | 1566 | 44 |
Great Game :)
Good game, but stalemate situations are easy to encounter: http://prntscr.com/6vz5u5
@Malsanity, that's true, but player can fix it easily with R key. Of course player should play the game instead of fixing it, but hey, it's Ludum Dare (you get to see everything in here) :)
Good visuals and gameplay, also thanks for realising in a lot of platforms.
Cute wee game, was a bit hard to get around initially. I blew myself up and just kept falling then teleporting back to the flag and falling again because the ground was gone :p Fun though, well done!
It's okay but a bit samey as you progress. Would have been nice to see more emphasis on using the scenery to kill enemies, though I crushed a few under blocks I was disappointed to not get an angry birds moment when I toppled the tower.
Hi, I’ve just played through your latest entry, Very Unconventional Knight, and I love it. I’ve been considering doing a LD for a while, but I’m not secure enough with a language yet. I’ve learnt GameMaker: Studio, and used Eclipse when coding in the past, put I didn’t like those for a project that you have so little time to use.
Right now I’m using/learning Unity 5, and I wanted to know if I could use your LD32, VUK, and extend it into a complete game. I love the concept and mechanics of the game and I would like to be able to make this into a full complete game, obviously giving alot of credit to you.
Please let me know what you think to this.
Thanks.
Good game. love the art, hate the floor surface because i get stuck a lot jejeje :D
Thanks for sharing.
Nice concept, good music and very nice graphics.
Unfortunately, the mechanics are very clunky. The jumping & walking feels really awkward and lacks any dynamic. Shooting is essentially just constant spamming. And restoring objects positions feels like a player that fixes the game instead of the game developer. Also, I'm not sure what's the purpose of allies.
Nice little platformer.
I love the graphics and music and of course the physics :)
I found myself just shooting the enemies most of the time since it was easier than to use the terrain. Would have loved to see this concept taken further. Also the button mapping was a little awkward but alright after a little getting used to.
All in all great game which could need some more work in focusing on it's strong and unique parts
This is a brilliant gameplay idea and incredibly well presented too! I wish it was longer!
Funny game to play, I like the graphics!
Not bad.
Nice art and creative game. Maybe the difficult level is weird, sometimes too easy or too hard.
Funny to play