The flor is a bit slipy, the physic is a bit random.
Now the game is not very interesting but it could be very fun , with all this "randomness" if you add an scoring system. (just a chronometer trying to survive as long as you can, keeping the best time)
againey
2014-12-25 16:06
The controls were quite sluggish, and I couldn't figure out precisely what was causing the sudden changes of velocity. It didn't seem to be the orange balls, because sometimes I could be right next to them without being affected, and other times I'd fly away suddenly without any orange ball being near. The same with the rotating arrows.
But overall, the use of all edges of the screen as the only loss condition and the use of physics to push you toward the edge might hold some gameplay potential.
Any reason the platforms were practically the same color as the background? I didn't even realize there were platforms for the first few seconds of gameplay.