FoonLudum Dare ExplorerLD31 → Space Debris

Space Debris

By nebris

View on Wayback Machine

CategoryRankScoreCount
Coolness2356

Comments

zabuza 2014-12-08 05:57

Great job Nebris! Its a very unique idea with great potential, and I for one love the concept.
Very cool. :)

valtaroth 2014-12-08 18:28

I love the concept, sad you couldn't finish it.

2014-12-08 22:26

Multiplayer is going to be awesome!

yokcos700 2014-12-09 00:39

Bit slow to move and the AI is a bit dumb and non-threatening. This could be an interesting game if it ever gets some PvP though and faster ships. I'd be interested to see that.

kaa 2014-12-10 05:02

Very good simple idea. Enjoyed gameplay

burgerdare 2014-12-14 04:14

very cool! Reminds me a lot of Captain Forever, but condensed into a slightly more competitive environment. My only two major complaints are that
a) the player controlled ship is tough to find when you start, since it's basically the same size and shape as everything else.
b) grabbing parts to put onto the ship can be a pain sometimes, because your move speed is the same as the speed that loose parts float around at. This means you can chase after a piece going in the same direction as you and simply not close any distance.

thomz12 2014-12-16 17:25

Really like the concept, could turn out very good with some more work! good job!

hazard 2014-12-23 19:10

A very cool idea. Too bad you couldn't develop it further. It's most irritating that parts vanish several seconds after being hit, thus not giving you a clear connection between the hit and the damage. Finding your ship in the beginning can be very difficult.