FoonLudum Dare ExplorerLD26 → Phase

Phase

By seaney11

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Comments

manabreak 2013-04-29 06:52

Reminds me of Sugarcube: Bittersweet Factory. :)

kyru 2013-04-30 14:06

Neat concept for a game, I had fun working out which reality to work through and between on levels that really needed it.

imagnity 2013-05-01 05:18

Some more graphics and we are good to go. Liked it. :)

prudiiarca 2013-05-03 16:01

There were several bugs i found...
a) sometimes the player spawns, falls out of the world, spawns again and never gets on top of the spawn platform
b) i don't know if this is a bug, but jumping got so high that i could jump directly to the portal
c) i paused the game to fix error a). Pressing select level then i could only select the first level (i were level 4)

seaney11 2013-05-04 07:10

Prudiiarca, I'm sorry you found these bugs. The first 2 are due to this game being optimised for quite a powerful computer, and me not having the time to figure out how to change that. As for the last one, I do not know what went wrong there, as I have tested that feature (selecting level when paused) quite vigorously and have found no problems. Thanks for all the comments everyone.

dertom 2013-05-07 23:53

Hmm,..didn't get it to work. The game starts, I could read the instructions and even choose the level which pops up a new window. But the level itself won't show up. The pause-menu (hitting esc in level-mode) works,...

It really looks as if the level is just not rendered!? There is no exception thrown...

System: Linux32 / openjdk6/7 (both same problem) Is oracle-jre required?

moomoo112 2013-05-08 00:13

jump seems to be overpowered, I could make it to the exit in one leap

jellycakes 2013-05-11 02:49

Pretty cool. The concept was really nice, although the characters jump was so high that I hardly needed to use the phase mechanic. Good job anyway!