McFunkypants 2010-08-24 08:56
Not bad. Simplistic but functional. Using Unity for this kind of game is like hammering a nail with a tank, but the game is just as described. I would have loved some use of Unity's strengths: maybe the baddies could have been 3d robots or asteroids, etc, some sound, maybe some cool explosion particle systems when red buddies collide, maybe they could speed up over time... there's a lot of room for improvement, but it works perfectly and for a game you spent only one hour on, not bad at all.