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alexrose

Feedback comments for LD58

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TimestampSince previousGamealexrose's comment
Oct 9 09:56:22 BulkUp ♥ 1 Was disappointed I couldn't eat the cat at first. Then I was really disappointed I couldn't eat the cat lots of calories in an alien love the fullscreen frames, very funny, especially love his lips. enjoyed the music and cohesiveness of the style musically, visually, writing wise. this is a quintessential LD game to me, it's the type of thing you would only ever get to play during LD haha, very cool game and I enjoyed it
Oct 23 22:56:58 349h 00m Cut to Pieces ♥ 4 Really enjoyable game. Very amusing, love the artwork, love the concept. I'm going to give constructive criticism too because I know you're an elite jammer so feedback is more useful to you, but just to be clear: I really like this game and I'm giving it 5s almost all down the board. So, the good: very amusing, very novel, gorgeous to look at, fun to work out the solutions Minor gripes: 1. I think having two arrows that just show left and right could be clearer because I kept mixing them up. I would make the top icons show an icon of the catalogue/newspaper/canvas respectively and the bottom ones show an arrow turning (like it is already) laid over a newspaper graphic. minor gripe as I say 2. Mixing up the locations of some of the items (like horse + wing, the two people in the showdown) would make the puzzles more compelling especially with only 5. 3. I would love some more complexity. The highlight of the game was mermaid girl + fish tail by far, the rest of the puzzles were pretty much "find a mushroom, ok there's a mushroom. I would've liked to have seen more "I have to cut pieces off something" instead of just "entirely draw around something that's already there" because design wise it made the cutting out gimmick (which is cool itself as a mechanic) into more of a chore to draw around something clearly there, in most puzzles you're essentially just grabbing a sticker out of a book and putting it in another book but with an 8 second failable task of tracing around it Mario Party style first. forcing the player to do more through-cuts like cutting the fish in half would make it feel more like I am truly cutting things out instead of just inefficiently pulling stamps out of a book. seems to me like the real fun here is in solving the puzzles rather than the motions of drawing round things but anyway the only reason I give that level of constructive criticism is because I know you are a very good developer who might appreciate the feedback, if it were a regular person I'd just be like "sick game, no notes". because it's great.