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Mr_Field

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TimestampSince previousGameMr_Field's comment
Apr 17 20:49:09 Date Summons ♥ 2 i did beat manat i swear i forgot to take a picture very cute graphics & cool music and sounds, i think it would've been a little more satisfying if the shooting speed was a little faster, even if it did less damage - as some nitpicks, i also think making the visual feedback for charging your shot a little more clear would be nice, that and some position smoothing to moving between tiles would be even nicer 🕸
Apr 17 22:24:41 1h 35m Master Of The Pit ♥ 1 use vampires to win #teamv i think it could definitely do with some visual polish, such as character animations & wall textures that are not so stretched. Also, as a little nitpick, i found that i could pan way out of the playspace 👀 i wasn't quite getting into it until i stopped using skeletons, they seem pretty worthless; but i was having a good time once i was spawning bountiful waves of vampires with a peppering of liches ❌💀 ✅🦇
Apr 20 21:13:52 70h 49m Heartless Forever ♥ 1 A lot of fun, pretty good balancing for a jam game - it's impressive that you managed to pack in so many unique enemies, each with their own little death animations, although I assume that ate a lot of the time that would've been spent on the presently semi-abstract (and surprisingly huge) world map. Despite the worlds patchiness & sticky collision, I spent a good amount of time just exploring around looking for new items after defeating the boss, which i found to be a pushover by the time it arrived, I'd only stopped because (running on firefox at least) the game began to get pretty laggy, especially around areas with darkness. Really fantastic music, I wasn't expecting it to be so groovy.
Apr 20 21:45:22 31m 30s Lil Lads Hit the Notes (Or fall into lava and they don't want that) ♥ 1 fun, simple & very cute, i wish the mouse cursor could move freely and there was some other representation of which column you were hovering over, since snapping it to the grid makes it feel a little sluggish.