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Feedback comments for LD50
Bytomancer's games and stats for all events →
| Timestamp | Since previous | Game | Bytomancer's comment | |
|---|---|---|---|---|
| Apr 6 02:09:03 | Tamaghost Jump! | ♥ 2 | I actually found the game on itch.io first and I didn't notice the screenshots of the cutscenes. What a surprise when that snooze alarm went off! Loved the art and design, great job. | |
| Apr 6 17:08:36 | 14h 59m | Timeless | ♥ 1 | What a clever game! Very good level/puzzle design, and an excellent touch on the palette shift between the two time states. |
| Apr 6 17:22:13 | 13m 37s | Death's Gambit | ♥ 1 | This is the most addictive game I've played in a long time. Excellent use of the theme, great art and sound design, love the strategic gameplay mechanics. The only thing I wish it had was an indicator of the Reaper's position, at least during the first round, as it's a little disappointing when you find out you moved right toward his offscreen starting position. Best score: 37 |
| Apr 6 17:38:17 | 16m 04s | Life Finds a Way | ♥ 1 | I love Balthazar! Good job on nailing the "Delay the Inevitable" theme. |
| Apr 6 17:48:41 | 10m 24s | Imposter Syndrome Surgeon | ♥ 1 | Very simple game, but with a hilarious premise. So charming, I love the music and animation! |
| Apr 6 20:21:11 | 2h 32m | InevitaBallistics | ♥ 1 | Very cool idea, I had a lot of fun playing through all the levels a couple times. The library's probably my favorite level as the narrow halls can be stressful. I think it would be nice if the game communicated effects vs power ups a little better, maybe power ups could have a square outline instead? Either way, great game and very well executed. |
| Apr 6 21:11:52 | 50m 41s | Game About Trying to Gain More Time In A Time Cave | ♥ 1 | The jumping mechanics remind me of Castlevania, lots of commitment to your actions, which is really well paired with the level layouts. Assets were all very well crafted. Really enjoyed playing this one! |
| Apr 6 21:48:53 | 37m 01s | Straw Journey | ♥ 1 | One of the best put together experiences I've played all week, well done! |
| Apr 7 14:58:46 | 17h 09m | Tide of Rot | ♥ 2 | What a solid little shmup, impressive as a solo dev. I appreciate the multiple input support, especially in a precision based bullet hell game. I did encounter one issue where bad guys would occasionally survive my bullets long enough to get behind the bullet spawn point but not yet at my hit box, perhaps the bullets could spawn from your hitbox so you're not powerless in this situation? Overall, though, you've done a great job here. |
| Apr 7 17:46:14 | 2h 47m | The Average Quest | ♥ 1 | Excellent work on the game feel and level design. I especially like your use of particles. |
| Apr 7 18:07:08 | 20m 54s | Lumberjack | ♥ 0 | Incredible work for an engineless game, and I really appreciate the repo link! I'm going to have to read through that later ❣️ Love the graphics, especially the mouse-aware parallax effect. The music fits the mood well. Great job on a well-scoped game on point with the theme. |
| Apr 8 14:52:10 | 20h 45m | I Sink Not | ♥ 3 | Love the concept, it's a great take on the theme. The art style is really charming, great work there especially. Now if only I could find a more optimized build... isinknot.png |