Foon → Ludum Dare Explorer → LD4 → Feedback comment stats → mrfun
Feedback comments for LD4
mrfun's games and stats for all events →
| Timestamp | Since previous | Game | mrfun's comment |
|---|---|---|---|
| Microbattle | Fantastic game, not since pitfall and Adventure for the A2600 have you had so much fun spelunking with an extremely pixelated avatar. A delicate mix of relaxing exploring, pulse pounding battles and neat items and powerups to find. The soundtrack fits perfectly. | ||
| infeXion | What can I say? Bluescreen is a one man game making army that makes you reevaluate what is and isn't possible in 48 hours. His art and mad coding skills come together for a perfectly blended cup of action and flashy effects sure to amaze. | ||
| Peanut Butter: The Simulator | In a refreshing change from the last ten kill the zombie before they infect everyone games I've played, this little beaut places you in control of a butter knife, but not for stabbing rotting corpses, for spreading lucious looking peanut butter; a worthy endeavor indeed. Hats off to you Zaphos. | ||
| Zombiepox | Fantastic game marred by some quirky pathfinding of the zombies, they would get stuck on a rock chasing someone and you would have to push that someone around to get them unstuck. I was unable to pass level one because of this. Amazing pixeling and great sound. | ||
| Cuzco's Goat Bloat Game | Mr Hassey has crafted a treasure of a game that would amuse even the most jaded pirate. His classical musical training also comes to the rescue with an excellent rendition of turkey in the straw. However, i'm somewhat concerned about this young mans obsession with goats. | ||
| Pathogen Warrior | Very kickass. Couple additions and you could start selling this on popcap tomorrow. | ||
| Shrooms! | Called by some a modern day picasso, Zoggles proves he's more than a pretty font face today. Armed with VB and an unexplained hate of gophers he masterfully puts together a very original, playable game - although noticably missing was the gopher die anim. With that and some sound this game could spread its software spores to the ends of the earth. | ||
| Infected! | The star of this show is the fantastic tunnel effect, reminiscent of the classic "Microcosm" by Psygnosis back in the day. Only this time it's not jerky FMV, it's in your face morphing and such. You never really feel like you're in danger until fifteen minutes later you're instantly killed by a new kind of enemy. The weapon powerups are nice but I missed explosions of some kinds. | ||
| Zombie Epidemic | This is one of those games where you go "htf did they do that in 48 hours? wicked!" and so I did. Fantastic! | ||
| Antigen | Mark has continued his 48h tradition of cloning Alien Flux magnificently. ;) A well rounded endeavor with a nifty mini map system. | ||
| Antibody | Interesting concept and it's strangely relaxing. | ||
| SDLInfection | I played this to the end and I have to say it's neat, very starcrafty, but the gameplay has a flaw - to win most battles you just need to do the ye-old-command and conquer-gang-up-on-one-unit trick. After combined all your blobs into a super blob it can waste most things. | ||
| Fuc Man | pimp'n idea | ||
| Infectrons (FINISHED) | Infectrons will give me nightmares for some time, while simple in concept the epix battle of level four was waged long and hard before I finally succumbed. | ||
| Infectoban | I gave this top rankings for fun because it's a solid logic game, makes ya think and little things like the character's perfect movement speed and "snap to grid" system for the game pieces make this really shine. The main character is drawn well. | ||
| The Trouble with Tribbles | Tribbles!!!! ARGHGGHGH!!! Excellent | ||
| Corruption | Neat idea. The system file didn't appear after five minutes of play so I kinda gave up. | ||
| The Lobby | Well, at first I turned up my nose and was like "what the hell is fenix, wtf is a .prg?!" but I'm glad I got over my language (?) biggotry long enough to see that this is a pretty nicely designed game. Co-op team, transition to zombie hood and recovery and body parts flying, hard to ask for more. | ||
| infekchion | This game would win the "Could have actually been an atari 2600 game" pelly if there was one. I'm not sure if it's possible to lose. Completeness was hard to judge, because while there were no instructions or menus it's the only came to feature it's own online score system! Sound is perfect. I'm sorry to say these so called "roting cubes" did not rotate, thus shattering the illusion. | ||
| The Destruction of the Viruses | Gauntlet with virii! I don't know if this was a time issue or I just suck but viri seemed to duplicate faster than I could kill (even at the start) and the only way I could pass levels was have them hit 512 and stop reproducing. So I didn't pass level 3, was taking too long. They seemed to congregate on one another into giant super globs that I just had to stand and shoot fo long periods of time. Technically very sound, nice weapons (mad I couldn't see the railgun) and great gameplay. and.. can slide against walls!! This is a nice tough that most 48 games forget. | ||
| Zombie Death (FINISHED) | Wisebede enthralls us with his rendition of the classical destroy the zombie theme. It's done pretty well, but difficult, I was unable to pass level 4. I'm not sure if the humor was intentional or not but the dialog had me laughing, 5 for humor, well done old bean. Design thoughts: Zombies take 10 or so hits to die, but instead of absorbing the bullets visually, they bounce off, giving the impression that they are invincible! That's just wrong. | ||
| Kitten Carnage | While a bit rough around the edges (what is with that lighting??) any game with mowers and small animals is a winner in my book. |