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thedashdude

Feedback comments for LD37

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TimestampSince previousGamethedashdude's comment
Dec 18 15:56:00 Scary Monsters I felt it was too easy to get cornered, especially when trying to get ammo from the crate, but it a fun game none the less.
Dec 18 16:02:00 6m 00s Ultra Violet Humanoids I thought the repetitive sounds were annoying, but the game was pretty fun, if a bit clunky and needing polish. Hard to blame a game for lacking polish in 48hrs though.
Dec 18 16:23:00 21m 00s Alien Night I love the aiming mechanic in a roguelike, but I couldn't always tell why I died. Seemed I died at 90 health sometimes, other times 80. Also, it seemed taking turns could have been sped up, the bullets moved pretty slow. Still enjoyed the game and think if you polished it up and added more it could be really good.
Dec 18 19:20:00 2h 57m The Mini-Man 3D Some books fell and made it impossible to collect the last 3 gold coins, but beyond that it was a pretty fun game.
Dec 18 19:56:00 36m 00s Cancelled Refuge Best game I've played yet, but I have a few comments. The pink lady seems pretty bad to me, I didn't see why anyone would pick her with the others available. I also thought resetting health after a loop would make it more fun, as I was always disappointed I died early and didn't get to go as far as I'd liked. The high-score nature of the game seems to rule out checkpoints, but maybe give the ability to start after a certain number of loops.
Dec 18 20:09:00 13m 00s Memory Lapse You should have opened judging for innovation, you would have gotten good marks from me. I thought the control scheme was pretty bad though, A, D, and Space just wasn't very fluid, and the game would be hard enough without invisible spikes. As mentioned by others a quicker restart would make this game a lot better.
Dec 18 20:20:00 11m 00s Final Harvest I thought it was a little fast, but the pressure made it more fun at parts. Aiming was a little tricky, I would recommend letting the player aim with the mouse. Overall I thought it was a fun game. I got a score of 53.
Dec 18 20:23:00 3m 00s House Invade I couldn't run it either. Same error as others.
Dec 18 20:53:00 30m 00s Hotel One Room Each time I played I got stuck with 2-3 floors without any increase in money, just fluctuating between 500 and 2000, not enough to do anything.
Dec 18 21:03:00 10m 00s CatChaseZero The fatness meter was a cool mechanic, but I don't think you did all you could with it. Also, why were there 4 cheeses but three lives?
Dec 18 21:07:00 4m 00s LocusLudi Creative to make a room with minigames in it, but you need more minigames.
Dec 18 21:10:00 3m 00s Escape the Room Would have liked to see this expanded further.
Dec 18 21:18:00 8m 00s White Room Shockingly fun. At first I thought the idea was kind of stupid but that was a blast. I liked the changing of the room after each wave. I think using 1-3 to choose colors was pretty clunky, I would recommend using the scroll wheel or maybe right click to cycle through colors.
Dec 18 21:25:00 7m 00s Hurry Up ! Pretty fun. I liked how hectic it was, but sometimes it wasn't clear what I should be doing. Also, you don't have enough time, but I'm not sure if that's a problem or just accurate.
Dec 18 23:06:00 1h 41m The Button I really enjoyed this game. The time pressure, the fear in waiting as the counter neared 100% and I had to wait for a piston. The tutorial was funny, but either you didn't have time to finish it or I broke it because it stopped after I automated one button and it wouldn't let me leave. I couldn't tell what the dumbbell shaped things did either. Still a fun game.