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Feedback comments for LD37
KevinWorkman's games and stats for all events →
| Timestamp | Since previous | Game | KevinWorkman's comment |
|---|---|---|---|
| Dec 25 03:26:00 | ASTRI | Nice animations. But like others have said, the movement felt a little too slow, or too stiff or something. It's really important for movement in a game to feel fun, and that can be a hard thing to get right. | |
| Dec 25 03:28:00 | 2m 00s | Battlefield One Room | I feel like I'm missing something. I pick up the key, go to the door, and the key goes back to the floor but the door doesn't open. I can repeat that, but...? Anyway hey at least you got something working, and that's always a good thing! |
| Dec 25 03:30:00 | 2m 00s | PacTwist | I like the idea here, but this was a little hard to play. Maybe try ramping up the difficulty gradually as the player gets used to what's going on? |
| Dec 25 03:32:00 | 2m 00s | Super Jump | Fun little demo. I wish the player would have sideways momentum instead of going straight up though. |
| Dec 25 03:34:00 | 2m 00s | Bat Cave | Nice, complete little game. Like you discovered though, probably not a great idea to use the alt key in web. |
| Dec 25 03:37:00 | 3m 00s | emily VS everything | I liked this. Nice idea, fun little game. A little more variety in the player's attacks would have been nice. Or at least let me move while swinging, or make the attack time shorter so it feels a little more responsive. |