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cottontrek

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TimestampSince previousGamecottontrek's comment
Dec 15 06:32:00 Comfort Zone This really impressed me! The graphics and audio meshed together well, and the use of the theme was pretty creative. <br/> <br/>What I really enjoyed was the level design and the way you were able to communicate game mechanics and objectives to the player without using explicit tutorials. It was really slick and definitely something I can learn a bit from!
Dec 15 06:37:00 5m 00s Room 2106-B Well, that was pretty sad. <br/> <br/>Nicely made, though! The graphics are really well done - they reminded me a bit of the high contrast pixel art in Papers, Please. The use of the theme was pretty interesting as well - not too straightforward, but I like what you did with it.
Dec 15 06:46:00 9m 00s Stormy Night Good stuff! There's a nice bit of content here and I feel like I could play this for a pretty long time. <br/> <br/>I kind of liked the simple graphics, there was a bit of charm to them! I think it would be nice to have more feedback effects in the game, like with bullet hits or hit animations. That could really sell the impact of some of the weapons. But really good work overall!
Dec 15 06:52:00 6m 00s Dark Dreams Welp, I should not have played this 2 in the morning... <br/> <br/>Nice work! The art style was pretty interesting, and you established a really solid mood with the audio. <br/>What really impressed me was how the gameplay and the premise fit together - made it feel like a chase.
Dec 15 06:57:00 5m 00s The 5th Room Really digging this game - immediately got the escape room vibe from it, and it had a pretty solid atmosphere to it as well.
Dec 15 07:02:00 5m 00s Mr. Barbel VS Hell Vise So cute! Really liked this one. I found myself really enjoying the puzzle mechanic! It's not too complex but had a nice variety with the number of levels that came up. Glad I played this!
Dec 15 07:05:00 3m 00s One classRoom to teach them all Nice graphics and a pretty clever mechanic too. Love the squishy character animations!