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Feedback comments for LD37
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| Timestamp | Since previous | Game | Alex Rose's comment |
|---|---|---|---|
| Dec 13 06:16:00 | Walkie Talkie | Managore, can you let some of the rest of us stand a chance some time? <br/> <br/>I have really nothing else to say, it is what it is, it's definitely going to get gold in innovation, probs gold in overall too. <br/> <br/>So.. congrats in advance. lol. | |
| Dec 16 16:42:00 | 82h 26m | Ghostmine | Lots of content, only problem was some of it wasn't so self explanatory (I guess each well = +1 ghost, and there's no 4th of 5th item to unlock?) <br/> <br/>Also the boss had too much hp, I mean.. I managed to glitch him into a position where he couldn't hurt me and he still fucking annihilated me. Especially when combat was such a non-part of the game because you could just right click the spiders and didn't even need to cast for the vast majority of the game, to throw that on me was hard. <br/> <br/>Also uhh.. I'd been researching something other than barriers at the beginning. Then I found lava. Then I was like SHIT SHIT SHIT. Luckily it was far enough away from the base that I threw all my money into it and I researched it in time. Then I was like.. fuck, I need money to actually build this too, ran off, very very luckily still made it out. <br/> <br/>Managed to research everything by building round the backs of walls. <br/> <br/>Also it seemed like torches were unnecessary? If I built far enough it would light up anyway. OR WORST CASE SCENARIO BUILD INTO SOME LAVA AMIRITE. <br/> <br/>But yeah, I can imagine what with the pathfinding, the mining system, the progression, level design etc. that this would've been a pretty ram packed jam for you, you did a good job. <br/> <br/>Audio I found at the beginning felt a bit ":D :D :D" when I was expecting a sombre cavernous exploration tone but whatever. <br/> <br/>Theme, I mean.. it's a room, the theme sucks, we all know this. <br/> <br/>Oh also, and I'm sure you know this already, but my ghosts kept getting stuck and I would have to get themselves to mine themselves out of the walls, but overall it felt fair and balanced (except for boss) and I had fun with it. |
| Dec 27 23:03:00 | 270h 21m | My Friend Bubba | The visual effects were really cool, Tijmen style as usual. I couldn't figure out how to stack the damn blocks. <br/> <br/>Why isn't this a sex game tho |
| Dec 27 23:16:00 | 13m 00s | Simulated | I'LL GET YOU NEXT TIME, DOCTOR COPTER. <br/> <br/>I think if I didn't know you I might've assumed there wasn't a game after the simulation was over, but I'm glad I assumed there was more. It was fun. Liked the music, liked the boss. |
| Dec 27 23:24:00 | 8m 00s | emily VS everything | Hey Nathan! Nice job, liked the balancing and the variety of enemies. I tried for ages but couldn't find a winning strategy eventually, the executioners would keep wrecking me unless I increased health but then I can't dodge the aliens very well :p . <br/> <br/>But, cool idea, nice one. |
| Dec 27 23:30:00 | 6m 00s | Velocity Glyph | good game, make faster <br/> <br/>:P |
| Dec 27 23:37:00 | 7m 00s | JamBear | Yay, I obtained the jam. <br/> <br/>STOP MAKING BEAR GAMES, THERE'S NOT ENOUGH ROOM FOR THE BEARTH OF US. <br/> <br/>There were a lot of instant death givers for a game with a health system, I think if the tower was taller with checkpoints or something it would feel less high stakes (in a good way). But for jam timing, good job. And gratz on the first jam Emil. |
| Dec 27 23:48:00 | 11m 00s | The Outside Within | I showed those balloons who's boss. |
| Dec 28 00:06:00 | 18m 00s | Cancelled Refuge | Very Megamany. <br/> <br/>Magma OP. <br/> <br/>Cool game dewd. |
| Jan 2 23:21:00 | 143h 15m | You Have Till 8 | Okay, so, I understand that it's 8504. I had to brute force the 0 digit though (but obvs brute force = get it first time when it's 0), because the 0 looked like a 6. I was like, how is 6015 supposed to be right? <br/> <br/>Was Clue 4 a simpsons reference? http://vignette2.wikia.nocookie.net/simpsons/images/0/00/The_answer_is_6.png/revision/latest?cb=20111208022401 <br/> <br/>I'd recommend lighting the textures that are necessary for puzzles just so it's a bit clearer and there's no misreadings like I did on the chair. <br/> <br/>Is the 8 supposed to come from the hour hand of the clock pointing to 8. <br/> <br/>Either way, gratz on the first LD, good adheration to the theme, decent graphics/sfx, good mood, nice one. |
| Jan 3 07:33:00 | 8h 12m | Karate Basketball | 10/10 |