Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Postcursor Laboratories

Postcursor Laboratories

Feedback comments for LD36

← LD35

Postcursor Laboratories's games and stats for all events →

TimestampSince previousGamePostcursor Laboratories's comment
Aug 29 18:23:00 Egyptian God It was very difficult to move around and keep raining all the mice. Additionally, the black color initially made me think that I needed to kill them, and primary fire did that. It wasn't until about half-way that I realized they were helping build the pyramid. I would try and make the hitboxes larger and color the mice differently. <br/> <br/>Very interesting idea though!
Aug 30 02:04:00 7h 41m Ugh Machines Interesting concept, but the way that the rocks are shaped makes it difficult to predict movements -- I usually have to run one attempt without any bones to see where I need to place them. Additionally, it isn't clear that you can hit "play" again to reset -- perhaps have the text change after it starts going?
Aug 30 02:28:00 24m 00s Launching the creation It is an interesting idea, but it is a little bit weird for rocks to "knock" rather than harm what they hit, especially when it is much larger than the rock :) The crafting is cool, but not immediately noticeable or understandable. With a little more polishing it could be really awesome!
Aug 30 03:32:00 1h 04m BEBEIGHT The motion feels a little too fast, and it's hard to time the buttons precisely due to this. Otherwise, I like the concept.
Aug 30 22:15:00 18h 43m Pyramid Construction Simulator 2016 Very nice graphics, and it was a lot of fun to try and build a tower just to have it all topple over :)