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xandy

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TimestampSince previousGamexandy's comment
Apr 20 10:14:00 Arnold Stallion's Pump or Die very funny and innovative take on the theme and an unexpected genre! had fun playing.
Apr 20 10:20:00 6m 00s InfinityDrop i like the concept. my biggest problem is the game feedback .sometimes i die, sometimes the blocks attach. more feedback as to why it is happening would be nice. <br/>the colors and music are a nice match and make for a relaxing game. i think this game has potential!
Apr 20 10:27:00 7m 00s Amoebattles i like the changing gameplay and the sound atmosphere. i had a hard time in the beginning keeping track of the player but i got used to it after some time. chaos mode was a bit too much chaos for me. arcade mode was a lot of fun but for some reason i didn't die even if i got hit when i was a tri. <br/> <br/>had a lot of fun playing your game
Apr 20 10:37:00 10m 00s ShapeOff nice concept. the graphics and sound make for a cool western themed mood. once you get the rules it is very fun but the hints/challenges are too few(understandably at a game jam). was a fun short game! <br/> <br/>ps: seeing as you made your game in defold, providing more platforms(you just have to bundle them), especially html5 will give you more plays.
Apr 20 10:44:00 7m 00s Morpherhead once i jump/move in the linux build my character won't stop running/jumping and i have to tab in/out to fix it. the head mechanic works fine though. this is a nice and innovative concept and i hope you keep improving and building more levels for it. and the eyes are a nice touch
Apr 20 20:27:00 9h 43m ROBROS nice art style &amp; animations. i like the shape shifting idea but mure classes or bigger differences(maybe jump height, speed) would be nice. the game was very loud for me, a mute button/key or audio slider would be great
Apr 20 20:36:00 9m 00s xXShapeShooterXx this game concept is really nice. a better explanation of the ship types in the instructions would have been great. also the tri having 3 equally long sides makes it very hard to realize where the front is. also the game starts very hard, maybe slowly increasing the number of enemies on the screen would make it easier to learn the game. but i lied the core concepts very much!
Apr 20 20:45:00 9m 00s Monster Punter very funny and entertaining take on the theme and nice work with the intro! the game feedback was a bit lacking, maybe add several lives or tips at the beginning what the player did wrong
Apr 20 20:48:00 3m 00s Boat! liked the idea once i got the controls but it was way too short
Apr 20 20:55:00 7m 00s Werectangle a game jam game with a little boss fight, nice! the game was a bit short but the mechanics could be a lot of fun if improved, definitely has potential!
Apr 20 20:59:00 4m 00s StealthShifter nice to see a text adventure in the game jam. cool mechanics idea!
Apr 20 21:06:00 7m 00s Ocean Rig 452 nice puzzle game. the controls could be better. you have to click the elements but use the arrow keys to move because you can't click the red arrows in game. also the rotated map/game make a bit hard to see whats wrong, so i could not solve lvl4
Apr 20 21:19:00 13m 00s Shifty Shapes of Grey what a fun little game!
Apr 20 21:27:00 8m 00s OnPoint very cool puzzle design. the controls could be a bit better(maybe remove/lower the acceleration/deceleration time as it is not a platformer) and in the beginning it was a bit hard to get that you can "uncombine" shapes. but the puzzles were cool designed (last level maybe a bit of a bump but good anyway. the minimalist art was cool as well and a good match to the simple shape mechanics
Apr 20 21:35:00 8m 00s Hexshaper absorbing the bullets/enemies is very uncommon but a neat change of mechanics, maybe better explain that part of the mechanics. besides that the game was very fun and especially with 3 portals open challenging and fun
Apr 20 21:44:00 9m 00s Verdunfell the core mechanics with the graphics and sound make for a nice game but the details made me have less fun. the movement is very slow and vertical movement is way too fast. also the ranged aim/4 direction shot is hard and the enemy hit boxes felt very small. the boss fight is quite hard(but fun) but i got knocked back into the trees and got stuck several times.