Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Sheep
Feedback comments for LD35
Sheep's games and stats for all events →
| Timestamp | Since previous | Game | Sheep's comment |
|---|---|---|---|
| Apr 19 11:36:00 | CHORUS | A bit too easy to me, even on hard. Also it would be nice if you could switch from circle to rectangle instantly (with the keys 1, 2, 3 for example). With that included, and the game a bit faster I think this could be a real challenge. | |
| Apr 19 11:47:00 | 11m 00s | Stay Frosty | This is pretty good. Too bad you couldn't make a proper finish. It really feels empty like this. Also I don't think there's any point in getting the coins? The included tutorial was nice. |
| Apr 19 12:48:00 | 1h 01m | Shadow of the Red Hand | This is really creative! I love the consistency with the hands, and how well it is done. Like how the hands change when you change direction. Well done! |
| Apr 19 23:30:00 | 10h 42m | Barber Blues | This is pretty tough. I wish the shaver was a bit bigger. I get all these small spots I'm missing. That said, I really like this. The sound effects are funny and the overall style of the game. Great job! |
| Apr 21 19:50:00 | 44h 20m | Druid 5000 | This is pretty fun with more people. I would've liked more feedback on how effective my current form is on my current landscape. The tiniest sounds can make your game a lot better. |
| Apr 21 19:59:00 | 9m 00s | Spy Game | Too bad you couldn't finish your game. Better luck next time! |
| Apr 21 20:20:00 | 21m 00s | Connected-Souls | This is pretty good for your first game ever. Especially if it's made in 48 hours. <br/> <br/>Try to be consistent with your artstyle, it would make your game look a lot nicer. If all your art was made out of boxes, it would actually look better because all the art is in the same style. |
| Apr 21 20:37:00 | 17m 00s | In Wolf's Hide | The cutscenes were unreadable with the font you're using. Also there didn't seem to be any challenge. I shapeshifted into a werewolf a few times without barricading the door and there were no consequences. <br/> <br/>That said, the graphics are really nice. |
| Apr 22 09:12:00 | 12h 35m | Cloud Sculptor | That was really calming. It's a nice break from all the action games. Though it could use a bit more of a challenge. For example by having the player try to make a certain shape. In any case, great job! |
| Apr 22 09:25:00 | 13m 00s | Literal Shapeshift | I thought it was too easy. Wouldn't mind the shapes falling faster or appearing more rapidly. |
| Apr 22 09:36:00 | 11m 00s | Cult Quest | Would be nice if it got gradually more difficult. Also I wish that I could change to any shape directly (with 3 buttons for example). The art and music is nice. |
| Apr 22 10:34:00 | 58m 00s | Reshape | That was really tough! Especially the frog was difficult, I still haven't figured it out. I like how you used all kinds of mechanics like paint and rotating to increase the variety in your game. Great job! |
| Apr 22 11:15:00 | 41m 00s | Douglas' Escape | That was nice, a bit too short though. I feel like you could've made more use of all these features you added like the bug and crates. <br/> <br/>Also the ending is a bit weird. I replayed it a couple of times in the hope that I missed something but I'm pretty sure that that really is the end? <br/> <br/>That all said, the graphics look great, awesome job! |
| Apr 23 10:17:00 | 23h 02m | SHAPE.SHIFT() | This is pretty hard. Trying to place the shape perfectly in the center can be tricky. I would've preferred if the shape would move automatically to the center. |
| Apr 23 10:26:00 | 9m 00s | Lycanthrope | This is pretty good. But I felt like it could use a map or something. In level 5 I had no idea where I was going. |