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Two Scoop Games

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TimestampSince previousGameTwo Scoop Games's comment
Dec 15 19:34:00 UPSQUID I like the art and the music was great. You nailed what you were trying to do with the downwell look! The squid animation was really cute - all dem flippy floppys!
Dec 15 22:50:00 3h 16m Beanstalkers Extreme: Takin' Out The Trash This game is fantastic, I love the concept and the artwork so much. Great work.
Dec 15 22:52:00 2m 00s Mount FuJ The artwork is really really well done. I love the idea and the volcano is fun to shoot. The music and sound make this entry have a great mood.
Dec 22 16:27:00 161h 35m Tumornator Fun and simple game, like it a lot! I'm into the idea of your ammunition acting as a swarm and attaching to your enemies for retrieval. On the flip side, this means that if you miss your enemies on the first go and fail to run and pick the nanobots up, like I did, you'll be forced to restart the game. Liked the boss fight - fun but a bit challenging (though nothing I couldn't beat, haha). Would love for the space bar to work as a firing button - both z and ctrl were a bit awkward with the WASD controls. P.S. Not 100% sure I understand your interpretation of the growing theme. Is it growing a swarm of nanobots? Are the nanobots coming from the tumors? Not totally clear.
Dec 22 16:28:00 1m 00s Rescue Longboat Really enjoy a couple things about this game - exploring the sea map is fun, and even more fun is watching survivors travel, settle and explore the land after you rescue them, and as your rescue others. The game also uses the two button theme nicely, though the core mechanic is a bit rough. This type of control scheme is definitely hard to implement well; perhaps the rotation rate could increase over time as the player holds a button down, so it's simple to both rapidly paddle left and right for forward movement, or turn sharply when needed? My other point of critique is simply that it gets a bit dull after awhile. I only played up until I had rescued 34 out of 100 survivors. Perhaps there could be shorter level segments, and as levels progress, you could encounter different sorts of places and people? Great work so far, looking forward to what comes next.
Dec 22 16:29:00 1m 00s Beardpocalypse This is a really funny/interesting idea for a game. I'm a fan of the aesthetic in terms of music and art; the beard itself could use some work, but it works. The controls and mechanics are a little bit unstable. It's difficult to steer correctly, and it's also somewhat strange that running through a guillotine, so long as the end of the beard makes it out, effectively does nothing to you. That said, I love the idea of the beard fetching keys to unlock doors, etc. That idea could be expanded upon, along with some sharpening of gameplay controls, and the game could start to shape up very nicely
Dec 22 16:29:00 0s Towering Smash Enjoyable prototype. I love the action of slashing left and right to take down enemies. I also enjoy the elements of strategy required to succeed-- a balance between the need to grow and the need to be ready to attack new enemies, and the need to time well, since there's a limited window between when an enemy can be attacked, and when the enemy attacks you. The art is clearly lacking, and some nice sprites and animations would only enhance an already fun game.
Dec 22 16:30:00 1m 00s Longbeard The game mechanic and artwork stand out a lot in this game. The beard growth is a clever riff on the theme. Particularly great is that I am able to "accidentally" discover that waving the beard around triggers buttons -- but that doesn't mean I don't have to put in a small amount of effort to make it happen. Great gameplay experience. While I would love for there to be more levels and game content (and I hope it will come!), it's a solid and promising start.
Dec 22 16:38:00 8m 00s Fruit Shaper Neat idea, but I wasn't sure how to fill in a hole I accidentally made to progress to the next level.
Dec 22 16:44:00 6m 00s Jetpack Every Day I really liked getting different powerups. The homing missles were my favorite, the starter gun seemed unhelpful. Some basic bfxr sounds would bring it to life better.
Dec 22 16:52:00 8m 00s GunGun Koi I thought the yellow warning sign was a great idea. It helped me to feel like it's my fault that I died.
Dec 22 16:58:00 6m 00s Chicken Pox (in space) The chicken is sooo cute! Amazing for a first game!
Dec 22 17:09:00 11m 00s Revolver I liked the sarcasm. Had a hard time with a bunch of the levels, the timing is really tight.
Dec 22 17:18:00 9m 00s Hydra Chicken This game is crazy/scary/awesome! It gives me chills.
Dec 22 18:15:00 57m 00s Poxy vs. the Aliens Really interesting. I played this one for a while. Also really dug the music.
Dec 22 18:23:00 8m 00s Drunken Boss Fight I like the art style. I'm curious about what the big bear was going to do.
Dec 22 18:28:00 5m 00s Rooster Rockets I liked how the speed lines made it feel faster. The art and sfx are cute. I don't like how hitting obstacles slows you down, making it take a long time to fail. I'd rather fail faster.
Dec 22 18:39:00 11m 00s SHOOT'N GROW Nice shooter! I would've liked a little more UI, like being able to tell which direction you're facing, and bars for things instead of numbers. Also, some basic bfxr sounds would helped.
Dec 22 18:47:00 8m 00s The Supernova is Expanding, Scram! I loved the music, and that supernova was creepy! It didn't feel like the supernova on the rescue screen matched up with the supernova on the planet-chooser screen. I ended up squishing a bunch of the people I was supposed to rescue.
Dec 22 19:36:00 49m 00s EatFish I think GameJolt is broken or down.
Dec 22 19:42:00 6m 00s Seven Cannon Army Nice art and a novel idea. Doesn't work in Firefox, had to switch to chrome.
Dec 22 19:47:00 5m 00s Snakish puzzle The idea is interesting, and I liked the music/sfx. I had trouble using the controls.
Dec 22 20:03:00 16m 00s The Daring Entrepreneur My shop sold dank memes. Many happy customers!
Dec 23 03:12:00 7h 09m The Temple of Horyuji Excellent animations, solid gameplay. Very nice!
Dec 23 04:53:00 1h 41m Jared and the Corn Nuts Such a corny game! It made me laugh. Reminds me of QWOP.
Dec 23 05:00:00 7m 00s Mummpets The link is broken.
Dec 23 05:01:00 1m 00s Dodge Meteor Link says permission denined.
Jan 4 17:10:00 300h 09m Mobsferatu I love the art style and polish in this entry. The rotating castle is really fun. This is an amazing level of polish for a jam game, great work!
Jan 4 17:25:00 15m 00s Swarm Swarming and scattering looks awesome. Great interpretation of the growing theme.
Jan 4 17:27:00 2m 00s Plank I really enjoyed that shrinking and growing changes your speed. I also like the way you tech the player with text in some areas without stopping the action.
Jan 4 17:32:00 5m 00s o / O I love how fast and dramatically the ball inflates. Music was nice and upbeat. Keep it up! Web version would be nice.
Jan 4 17:34:00 2m 00s Trimmer Tycoon Fun and cute little game with a lot to it. I liked the characters and the sound effects felt right.
Jan 4 17:46:00 12m 00s SILooET This really controls perfectly. I love the solid feel and the stickyness on the walls is great. The eyes on the box are cute. The strongest parts of this are the perfect controls and the great level design. It seemed a little easy in the first few but the challenge ramped up and was very fun. Great job on this solid entry!
Jan 4 18:02:00 16m 00s The Everything Building This game just did everything perfectly. Amazing job. I love love love the interactions between characters and the characters that cause different status effects on the elevator. The feel is spot on and the music and sounds fit the game perfectly. Great work, please continue on this game and release a paid version. I will be your first sale.
Jan 4 18:05:00 3m 00s Growing Ties This is a really unique concept. cute game.