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| Timestamp | Since previous | Game | roaringcatgames's comment |
|---|---|---|---|
| Dec 15 03:36:00 | Beanstalkers Extreme: Takin' Out The Trash | It's going to be hard to beat this concept. I love how absurd and exaggerated the facial expressions are. The 2nd leg of the game is my favorite. The control prompts are perfect too. Awesome job! | |
| Dec 15 23:44:00 | 20h 08m | Hydra Chicken | This game feels really complete. Multiple endings, easy replay, and the custom theme song seals the deal. The animations are great, and the throttled controls make it more challenging than it seems to eat all the stuff. Great use of humor, well done! |
| Dec 16 02:44:00 | 3h 00m | Cluster Junk: The Secret of Trash Island | Awesome job! It looks, sounds, and feels really nice. On top of that there is a ton of cool stuff happening underneath for allt he subtle effects. I give it 3 out of 2 scoops. |
| Dec 16 04:06:00 | 1h 22m | Slash Quest | Outstanding entry. Everything all of the animations are extremely smooth and satisfying. I love the personality of the sword, and feel really bad when I accidentally hit the gemstones (which is a lot). The music and sfx fit perfectly. The overall aesthetics are just wonderful. Great work. |
| Dec 17 16:55:00 | 36h 49m | Voidbound | Fun art style and great start out music! You guys should have used it throughout the levels, it would have improved the mood. <br/> <br/>This game perfectly describes how I felt jamming throughout last weekend. Eating everything I see, felt fat (rounded) and then feel bad afterwards. <br/> <br/>- Loi LeMix |
| Dec 17 17:01:00 | 6m 00s | Seven Weeks of Cat Monarchy | Yo, I was just jamming to that first track! Music is great! The pixel art is very as well as the script! Great job! <br/> <br/>Now, I must go find a cat to pet! <br/> <br/>-Loi LeMix |
| Dec 20 01:57:00 | 56h 56m | Super Lefty Garden Fighty | Fun game. I wish there was an indicator for the delay when you miss/get hit so you know when you can actually attack again. The ramp up speed seems about right. The audio was really nice. Good job. |
| Dec 20 02:14:00 | 17m 00s | ORB LORDS | Great game. The concept is pretty funny, and a great way to implement a pinball mechanic. I love the brain jar characters. They are cute, but I still want to smash them. One issue is that on windows, the shift keys quickly activate "sticky keys" which breaks the experience. |
| Dec 20 02:27:00 | 13m 00s | Snow World | Very polished entry! Very impressive that you were able to get in so much. The battle system was nice, though it was tough to catch on to the attack patterns of enemies before it was too late. Awesome job. |
| Dec 20 02:39:00 | 12m 00s | Ludum Vitae | Yes this is a game. I had a good time making the tree grow. I felt good about giving the tree weirdo limbs. Sometimes I was not able to shoot my tree particles the way I wanted, but it didn't matter. I wish I could export the tree. Tweet it or something. |
| Dec 20 03:05:00 | 26m 00s | A Shot in the Dark | This is a great concept. I loved mechanic. The puzzles could have been a bit tougher towards the end as they were a little predictable, but for 72 hours, I can't say too much bad about them. I hope you keep working on this and expand it to a full game. Great entry. |
| Dec 20 03:26:00 | 21m 00s | Fluffy Horde | I had a lot of fun playing this game. The bunnies overrun super fast. I was not able to find a winning strategy. THat wizard is eviler than he says. The opening story was great, and I wanted more of it. I did really want a counter of the # of bunnies so I could know how fast I was losing. ALso, a nice crunchy sound when the bunnies get smashed would have been satifying. Awesome entry. |
| Dec 20 03:33:00 | 7m 00s | AvsL | This was not what we expected, and it was a great surprise. It's rare I play a "physical" video game and have so much fun. We really think you should put this on a mobile device, and set it up at a show/gallery/sidewalk whatever and provide some Gladiator jousting sticks. Imagine DDR mats for each player, and you have to jump....that would be awesome. Great job. good game. |
| Dec 20 03:47:00 | 14m 00s | Hope | Overall great entry. We really think you could add some touch controls and throw this on mobile easily. All the stuff you've done for the post jam fixes the issues we had playing the jam version. So keep going, and good luck with it! |
| Dec 20 03:52:00 | 5m 00s | Two button controls | lawl <br/> <br/>5/5 humor <br/>1/5 theme, only one button worked. <br/> <br/>:) |
| Dec 20 04:10:00 | 18m 00s | Milgram | Someone in our stream posted this to play (and later owned up to it not being their game) but super glad we played. THe Secret ending was quite....Unexpected. Worth. Great entry, and the voice acting was spot on. Good story/mood/environment/etc. |
| Dec 20 04:25:00 | 15m 00s | Homeworld | Had a ton of fun playing, and really liked the path movement around the planet tumor bubbles. Keep going, and please publish to mobile stores if it isn't already by now. |
| Dec 20 04:46:00 | 21m 00s | Simultaneism | 5/5/5/5/5/5/5 This is great. Infuriating but great. Super polished, fun, challenging game. One of the best entries. Feels complete, and ready to go. A+++++ would smash keyboard again. |
| Dec 20 05:06:00 | 20m 00s | Not Enough Space | Keep up the work! THis has some really great elements, and you could take this very far. I really want to sling around space junk and make them break apart. <br/> <br/>I kept blowing up my engines, but that was fun in itself! |
| Dec 20 20:32:00 | 15h 26m | Drunken Boss Fight | The art is fantastic! I'd wish you guys had more time to add additional gameplay to compliment the art. <br/> <br/>Thanks to this game, I'm going to go grab a drink, put on my astronaut suit and shoot my teddy bear. I think he's been sneak dissin' lately. <br/> <br/>-LeMix |
| Dec 20 20:35:00 | 3m 00s | PEACHY | Great pixel graphics and cool gameplay for being your first jam! Keep up the good job! <br/> <br/>Thanks, I'm gonna go eat a peach now. <br/> <br/>-LeMix |
| Dec 21 04:58:00 | 8h 23m | Rolla Grolla Arena | This is pretty fun! The controls are a bit touchy, so it's easy to die on accident. That adds to the tension, and nervousness of the battle, but also the frustration. The music was a bit grating on me after a few minutes, I think it would need to be a bit in the lower register so it feels more in the background. The bumps of the players felt good. |
| Dec 21 05:11:00 | 13m 00s | Akuto | This was a fun entry. Very frustrating to play with a keyboard I think. I could never get a good line on the enemies, so I was unable to complete it :(. The best strategy seemed to be to stand still and just standing attack them when they dive in. |
| Dec 22 04:28:00 | 23h 17m | Sand Storm | This is a pretty fun puzzler. I love the movement of the "character". It felt a lot like a lemmings game, but you were all of the lemmings in one. The audio was a little bit grating after a while, as it looped pretty quickly. It was also pretty difficult to read some of the seed types in the menu due to the bright colors with white text. Overall a great fun entry, that could be expanded into a much larger game. |
| Dec 22 05:42:00 | 1h 14m | Poxy vs. the Aliens | Peach Pie Productions is at again! I got a colony going now. Them aliens are super vicious! <br/> <br/>-LeMix |
| Dec 22 05:49:00 | 7m 00s | Rooster Rockets | Yoooo who did the clucking? Give that dude a chicken leg, he deserves it! The artwork is nicely done, effective. That soundtrack is great for the buildup. <br/> <br/>I think I found a bug, the song kept looping on top of one another, but then it was just nasty phat beats over and over. I'm not complaining... <br/> <br/>I'm gonna go grab some KFC now, thanks. <br/> <br/>-LeMix |
| Dec 22 05:52:00 | 3m 00s | SHOOT'N GROW | That was fun! I think this game could have benefited a lot had you added an upbeat electronic soundtrack to it! The upgrading element is a nice touch. <br/> <br/>Good job! <br/> <br/>-LeMix |
| Dec 22 05:59:00 | 7m 00s | The Supernova is Expanding, Scram! | What a fantastic paint style! The artworks are great! The electronic soundtrack was a nice touch, I was grooving when the bass drop midway, so nice! I love the idea of pressing both buttons to go down and not pressing anything slowly brings up the ship. Genius. <br/> <br/>I feel sorry for the sole-guy that I smashed into in the beginning... I hope he's okay. <br/> <br/>-LeMix |
| Dec 28 14:15:00 | 152h 16m | Vampires suck! | Man, this game sucks! For all right reason! ha! <br/> <br/>The control was kind of confusing, I'd thought you were attempting a 2-button control theme given the premise of the settings. I was wrong. Allowing a walking mechanism with the arrows would have provided a more interactive experience, I think. <br/> <br/>Good job. <br/> <br/>-LeMix |