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Neoludo

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TimestampSince previousGameNeoludo's comment
Dec 15 08:56:00 Space Wars (browser game) Same with the Application Error
Dec 15 09:04:00 8m 00s EarthWard I really enjoyed the overall aesthetic of the game. The art was charming and the soundtrack suited it perfectly. <br/> <br/>It 'felt' really good to play, with the jetpack controls being enjoyable the gun reasonably responsive. I also thought that the variety in enemies was pretty good, I especially enjoyed the shielded enemies. I liked having to worry about both your own health and the health of the Earth, that added a nice extra level of complexity. <br/> <br/>All up, a really very impressive game for the short time in which it was made, I really enjoyed the time I spent in it.
Dec 15 09:15:00 11m 00s Repulsion I played a LOT of this game - which is a good thing! I was terrible at the start but it definitely motivated me to keep trying, to get to know the controls better and to beat my highscore. A really good score-attack game, and I think it would work really well on mobile devices! <br/> <br/>I still don't quite understand the growing/shrinking mechanics though - but that might just be because I'm dumb! <br/> <br/>Great work!
Dec 15 09:21:00 6m 00s Twotris You should stop putting yourself down so much - what you did was the hardest step in becoming a game developer; you developed a game! Sure, you may have adapted a game that already existed, but you made it work - and work well. The controls took a bit of getting used to, but worked as advertised. Overall, you took a great first step and I can't wait to see what comes from you in later jams. Good luck to you and congratulations!
Dec 15 09:28:00 7m 00s Chicken Spin I loved the adorable little chicken, as well as the overall art style of the game. The rotation of the planet and the chicken felt REALLY nice, and gave a great sense of speed. The gameplay itself was enjoyable and responsive, though obviously a bit limited (but with a limited time that's no real problem!) I liked how the difficulty ramped up, and enjoyed my time spent in Chicken Spin. <br/> <br/>Nice work!
Dec 15 09:34:00 6m 00s ROUND THINGS X SHARP THINGS Really neat concept! The ultra-minimalist art and sounds really work well together to create an enjoyable, relaxing experience. I agree with everyone else that the colour palette is delicious!
Dec 15 09:44:00 10m 00s WALKER This was a nice throwback to the point and click adventures of yesteryear, which were always a favourite genre of mine. The art style is VERY reminiscent of that type of game, and the music is perfect. The biggest complaint is (and I'm sure you're sick of hearing this) the slow walking speed, which sadly made parts of this game a little bit laborious (i.e. walking back and forth between the same screens.) <br/> <br/>Likewise, I have to agree that it didn't really fit either of the two themes from what I saw, but was still a really solid attempt. I look forward to seeing a post-jam version!
Dec 15 09:52:00 8m 00s The Wild Flower's Song Asides from a few glitches here and there with credits appearing randomly on the screen on top of themselves, this was a really nice, relaxing, meditative experience. One of the most relaxing games I've played in a long time... overall extremely pleasant. Thanks for the experience and beautiful poetry!
Dec 15 10:02:00 10m 00s Nunsaram Really cute concept and a nice art-style to boot! The snowman's sad face when he got caught by the kids made me sad :( <br/>Some kind of in-game tutorial would've been kinda useful (unless there was one and I missed it) because I spent a while pressing every button on my keyboard before realising I should use my mouse! <br/> <br/>Overall a lovely concept, tied to the theme nicely and executed well. Thanks for the experience!
Dec 15 10:14:00 12m 00s FLOW There are definitely the building blocks of a neat experience here, with nice sound design and a cool aesthetic, it just feels a bit barren in its current state, though I suppose that was kinda deliberate.
Dec 15 10:24:00 10m 00s High-rise Vine A fun idea with a really interesting and unique control scheme! It took a while to get used to the control scheme, but once I did it was surprisingly intuitive and responsive. Definitely enjoyable, and although I didn't get the chance to check out the local-coop I bet it'd be a lot of fun (although it would probably break my keyboard ;) )
Dec 16 00:51:00 14h 27m Tale Of Two Buttons Very nice concept and cute art style. Perhaps a clearer difference between the two buttons would've been nice though, as I regularly found myself forgetting which was which. The controls were a bit hard to get used to and I feel like it took a bit too long to switch the character's positions, which meant doing so was a bit of a chore and often got me killed. <br/>I also discovered that spamming y+x together allowed me to fly over the entire map, which was fun! <br/>Overall a really neat concept for a puzzle game and one that was rather enjoyable, good work!
Dec 16 00:55:00 4m 00s The King is Dead Cool concept, it's like you've invented a new board game which is neat! It was definitely a challenging game, and some kind of sound would've been nice to give feedback to the player, but overall it's a very impressive effort for such a short time.
Dec 16 01:01:00 6m 00s Riding on Cars! Clever use of two buttons to control the game, though the controls weren't immediately obvious as to how to use them, after playing around a bit I did get used to them. <br/>The graphics were solid, and the concept was clever. All up, a very nice entry.
Dec 16 01:05:00 4m 00s Szczypce Neat concept with a really nice artistic style, and very challenging gameplay. Sound design could use a bit of work, but other than that it's a very solid game for the jam! Nice work!
Dec 16 01:12:00 7m 00s Tycho Recon Nice concept! Very difficult game though - maybe some kind of health system rather than immediate explosions would've been nice. Music was awesome.
Dec 16 01:22:00 10m 00s Velociraptor Cyborg Post Apokalypse! What an experience! I have no idea how you made this in 72 hours. It was sometimes a bit hard to work out what I was meant to be doing in each chapter, but it was still damn impressive.
Dec 16 01:26:00 4m 00s The Procrastinator Nice retro aesthetic and a funny concept, but the controls were very floaty, and also not really two-button so it didn't really fit the theme. Still a very impressive and entertaining game!
Dec 16 01:29:00 3m 00s Chompatron Saves The World Hilarious concept, and executed well. Controls were a bit loose though.
Dec 16 01:35:00 6m 00s HamsterX Such a clever concept, and executed brilliantly. It was a bit finnicky attaching the boosters where you want them, but I suppose that was part of the charm.