Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Ludipe
Feedback comments for LD34
Ludipe's games and stats for all events →
| Timestamp | Since previous | Game | Ludipe's comment |
|---|---|---|---|
| Dec 14 22:12:00 | Play with Dog or Cat | Those graphics look aaaawesome. Congrats on doing your first ludum dare! :) | |
| Dec 14 22:20:00 | 8m 00s | Lifenodes. | Hey there! <br/>I thought the game was super cool. Felt deep and personal. <br/>Art was also great. I would love to see more gameplay features. |
| Dec 15 09:30:00 | 11h 10m | Solstand | Hey guys! <br/> <br/>Thought the game was pretty cool, specially loved the art style and how well those few sounds work with the mood. <br/> <br/>Gameplay felt a bit empty, perhaps it was because the number of actions you can do is quite limited and resource management games usually allow more input, but there's little else you can do in 72 hours. |
| Dec 15 10:23:00 | 53m 00s | Rogue Bladers: Cradle of disaster | Really cool to see what you did with just two buttons, there are a lot of actions your character can perform. Some moves didn't feet very intuitive, like when you climbed a wall and it switched directions, but for a game jam it's damn good. <br/> <br/>The game is highly polished, didn't run into any bugs and thought it was really fun. Perhaps the thing that needs to be improved the most would be level design, then again, it works pretty well as it is right now. <br/> <br/>Good job guy! :) |
| Dec 15 10:29:00 | 6m 00s | Conga Master | Hey guys! <br/> <br/>Thought this was pretty hilarious. Music was very catchy and the art was cool. <br/> <br/>I think mechanics lacked a bit of depth, the game didn't feel that fun to play or challenging. I thought once I got more people it would become quite hard to move around, but I got 12 people to follow me and it didn't feel that hard. <br/> <br/>I liked the feel of the game, moving around the disco, with the catchy tunes and people clapping. It just needs to be a bit more challenging. <br/> <br/>Great job! :) |
| Dec 15 12:15:00 | 1h 46m | treadmill | Hey Chris! <br/> <br/>Always a pleasure to see your new games. This one was a bit laggy and it crashed a few times, which is a pitty, since it gets quite hard to enjoy it :( <br/> <br/>I think it was an interesting design choice to let the player set the pace, if they want to get a high score they'll have to be very fast and the game gets harder. Simple but it works pretty well. <br/> <br/>Art is great as always :) <br/> <br/>great job! |
| Dec 15 12:36:00 | 21m 00s | The remainders of the 34 | Hey there guys! :) <br/> <br/>Just finished the game. It was a bit laggy on my laptop and the input wasn't very accurate (guess it's because of the lag). <br/> <br/>It was a fun game and the art is awesome(as always). But I thought it was way too easy and could have used some twist in the mechanics. <br/> <br/>Good job guys! :) |
| Dec 15 15:45:00 | 3h 09m | Mobsferatu | Wow, this is a super polished entry. Gameplay was smooth and I didn't run into any bug. <br/> <br/>I would have liked to see more challenging content or a twist in the mechanics, but the result is great for a game jam. <br/> <br/>Well done! :) |
| Dec 20 21:56:00 | 126h 11m | Dude On Fire | Hey! <br/> <br/>Thought the art was cool, gameplay gets frustrating. You have a lot of vertical space that isn't really that useful, while hazards appear on the left and you don't get enough time to react. |
| Dec 20 22:36:00 | 40m 00s | Rolla Grolla Arena | Hey! Had no friends or controllers around, so I had to play a few rounds on my own. <br/> <br/>The concept might be a bit too shallow, just moving left and right on a versus platformer doesn't give the players many strategic options. Control isn't really polished, and playing the game is kinda confusing. <br/> <br/>Congrats on finishing the jam and making the game! |
| Dec 20 22:42:00 | 6m 00s | The Super Bros (that are not Brothers!) | Hey there fellow Construct user! :) <br/> <br/>Completing the levels isn't really a challenge and it's all about using the walls to get both characters togethers and then playing like in any regular platformer. <br/> <br/>The game needs more mechanics to make it more interesting, but it's a game jam after all. <br/> <br/>Congrats on finishing the game! |
| Dec 21 22:06:00 | 23h 24m | PSYCHOTENNIS | Thought it was a pretty fun game, a nice take on the breakout mechanics. Art was simple, but it does the trick and suits the game. <br/> <br/>Well done! :) |
| Dec 21 22:15:00 | 9m 00s | Mazes of Random | Hey there fellow construct user! :) <br/>Thought the game was nice and the art was good. It was an original concept and choice-making was interesting, perhaps it would be more fun with a little less of randomness. <br/> <br/>good job! |
| Dec 21 22:22:00 | 7m 00s | Sumou no Kurieta | Thought the art was nice. Gameplay got boring quite soon :( |
| Dec 21 22:30:00 | 8m 00s | NanoBit | The growing when you're hit concept was kind of nice, but the game lacks a lot of visual feedback when the player jumps, gets hit or shoots an enemy. <br/> <br/>BTW, since you aren't using the mouse to aim maybe shooting could be binded to a key. |
| Dec 21 22:40:00 | 10m 00s | Grow a Beard! | The minigames were pretty fun and I thought the overall theme was funny. Some of the games(like the questions) got old pretty quick, some (like the steak one) were quite hard to learn and I found some frustrating bugs. <br/> <br/>But I had fun :) |
| Dec 21 22:48:00 | 8m 00s | Ortogonalis | Hey there! Thought the game could be cool, but repeating the same level over and over again got old a bit too fast :( <br/> <br/>I'd give some more time to switch from one line to another. |
| Dec 21 23:00:00 | 12m 00s | SNAP! | Hey there! :) <br/> <br/>This game was quite simple but pretty fun and polished. <br/> <br/>well done! |
| Dec 22 22:30:00 | 23h 30m | Don't Mess With Totems | Hey! Great game! Gameplay was superpolished and art looked awesome. Can't say much more. <br/> <br/>Good job! :) |
| Dec 30 22:17:00 | 191h 47m | The Climbers | Hey! Liked this game a lot :) <br/>Reminds me to one of the challenges on "Brothers: A tale of two sons". <br/> <br/>Simple, yet polished and fun, well done! |
| Dec 30 22:31:00 | 14m 00s | From the Deep | Hey! Nice game :) <br/>Liked your use of the two buttons and I though the idea of a growing island was kinda cool. Found gameplay a bit dull, but liked the rest. |
| Dec 30 22:48:00 | 17m 00s | One Day I'll Be A Flower | Hey! Liked this game quite a lot :-) <br/>Had to restart the tutorial a few times because I kept skipping the help tips, those should have a retard. <br/>But the game itself was a very nice mix of skill and management. <br/> <br/>great job! |
| Dec 30 22:56:00 | 8m 00s | Eldritch Trance | Simple yet fun, liked your use of the lovecraftian themes :) |
| Dec 30 23:05:00 | 9m 00s | Growing light | Hey! Congrats on finishing your first game :) <br/>Gameplay had a lot of flaws but it was kinda nice, don't worry, you'll have time to improve. Keep making small projects like these and improving your skills :) |