Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Jishenaz
Feedback comments for LD34
Jishenaz's games and stats for all events →
| Timestamp | Since previous | Game | Jishenaz's comment |
|---|---|---|---|
| Dec 15 22:36:00 | Dead Man's Volley | Amazing art!The gameplay was also nice. It oddly reminded me of deflecting spells in Ocarina of Time. <br/> <br/>It was a little hard, but I managed to beat the Shadowdancer. The Conductrix is impossible :) | |
| Dec 15 22:51:00 | 15m 00s | Stem | Lovely art style. At first I thought it was easy, but as I said that, it started getting harder lol. I could imagine simple, care-free music being used in this game. |
| Dec 15 23:22:00 | 31m 00s | Mobsferatu | Awesome game! You guys made great use of both themes and the graphics are amazing. I couldn't make it all the way up to the tower, but I kept trying, and I had fun |
| Dec 15 23:38:00 | 16m 00s | Don't Mess With Totems | Wonderful game! Had a very cozy atmosphere to it. <br/> <br/>On occasion, I find a shifted edge of the totem above me too hard to jump over, but I can't warp to the other side because there are spikes there. This is fortunately very occasional, and I otherwise really enjoyed this game! |
| Dec 16 00:43:00 | 1h 05m | Witchgarden Leafiosa | A very relaxing platformer :) <br/> <br/>The artstyle is very well-done, even with the simple geometry. Reminded me of Paper Mario. <br/> <br/>As someone else said, I could just wander the scenery without much of a worry. <br/> <br/>Awesome work! |
| Dec 16 02:01:00 | 1h 18m | Parse The Sky | That was a beautiful experience! Thank you for making this. <br/> <br/>As everyone said, the controls are very hard, and it's probably because I don't know airplane physics, but even as it was hard to control, was was slowly able to navigate a little bit. <br/> <br/>The visuals are extremely beautiful, but the audio truly wins me over. Phenomenal job! |
| Dec 16 02:24:00 | 23m 00s | BOOST | Fun arcade experience! When I get hit though, I can't find myself because of the "blinking" of the ship. But other than that, nice game! |
| Dec 16 02:32:00 | 8m 00s | Longbeard | This is excellent, even though it was short. He sure has a heavy beard! If you continue making this, sound effects would enhance this already great experience. |
| Dec 16 02:56:00 | 24m 00s | Impulse | Nice work! I found the game a little hard, but I kept trying. I also liked the random level layouts. |
| Dec 16 03:04:00 | 8m 00s | Solito | I got 6890. Was a fun experience, especially with the tension of the whole vine starting to collapse. <br/> <br/>I think there is a point though, when I go high enough, I cannot keep up with the pace of the vine falling, if you know what I mean. <br/> <br/>Excellent work! |
| Dec 16 04:20:00 | 1h 16m | URBO | Gorgeous city game! I liked seeing the city grow, and it was pleasant to look at the awesome art style. <br/> <br/>But sometimes I felt that the the question bubbles came up too often, making me compulsively answer the questions, so that I can go back to seeing the city again. <br/> <br/>I felt that the answers did have some influence over how the city formed, but the city more or less stops growing after it said "61 Block(s) remaining". <br/> <br/>But anyhow, it was a beautiful little city game with an inspiring, simple art style. |
| Dec 16 04:54:00 | 34m 00s | Twin Condition | Really great game! Really tests those multitasking skills XD <br/> <br/>I got used to the controls quickly, but I had a much better time playing with two hands (one for each button) then with two fingers from the same hand. It may be because my brain thinks that "one hand must do one task", instead of giving each finger a role. <br/> <br/>Anyway, awesome work! |
| Dec 16 05:06:00 | 12m 00s | B O N S A I | I only played around with this for a short time, but in that time, I was amazed by the results of this generator. <br/> <br/>Model export would be nice, but you would need to establish a license for the models made with this program if you go that route. <br/> <br/>(I noticed that the source repo on Github doesn't have a Licence file. I recommend adding one of your choice.) |
| Dec 16 05:28:00 | 22m 00s | They Call It Lucy | Very interesting. I could not tell if this was a game or interactive art. Or maybe it was both. Very "out of this world" graphics. <br/> <br/>My tree did die once, but a new tree grew. However, it reached a certain height till it stopped growing. I clicked on many things, but didn't completely understand the meaning of them. Although I did start avoiding the black planets because I think they killed the first tree, or so I think. <br/> <br/>The game did lag, but I don't know if that was a bug or intentional... |
| Dec 16 14:46:00 | 9h 18m | Your City | This was a neat city simulator. I imagine this was very hard to do; it would take me forever to make something similar. <br/> <br/>I tried out both the LD and post-LD versions of the game. You're probably already aware of the bugs of the LD version, but the post-LD version is still buggy (I'm on Windows 7): <br/> <br/> - When I'm shown the Game Over screen and I go back to the menu, the music from that session doesn't stop playing and two music sources start playing at once over each other. <br/> <br/> - The "Selected Tile" UI in the top-left corner shows a white box with nothing in it, so I never know what I building. <br/> <br/> - One of the buildings, upon just placing it, seems to explode into several green/yellow tiles (I think it was the nuclear plant). I don't know if this was intentional. <br/> <br/> - There is a yellow tile that grows like the plague. XD It even creeps over other buildings. It's like "Yellow Slime of Doom" or something. <br/> <br/> - Probably because of the "Yellow Slime of Doom" growing too much, the game eventually slows down a ton. <br/> <br/> - Right clicking on trees usually does nothing. I managed to only get that to work once. <br/> <br/>I know that's a lot of bugs, but I still liked this game :) Awesome work. If you keep making it, it will probably be more awesome. |
| Dec 16 15:00:00 | 14m 00s | 2Door | Phenomenal work! I loved the cool graphical effects in each of the rooms. Audio was top notch and was very important for this game. <br/> <br/>I especially love the glyphs made for this game. It's really cool to see developers make a "language" for their worlds :) <br/> <br/>I was actually surprised that I won on my first try because I'm usually bad with memorization. I thought it was little short, but the polish shines here. Nice work! |
| Dec 16 15:44:00 | 44m 00s | Memory Jump | Nice game! The jump controls were a little difficult and sometimes the player gets stuck against walls (if you press towards the wall). It was still good though. |
| Dec 16 19:35:00 | 3h 51m | Berry Thorny | Pretty cool! The game was fun and the graphics were awesome, but it was too laggy on my gaming PC. Consider offering settings for graphics. |
| Dec 16 20:09:00 | 34m 00s | Ourobos | This is one of the most jam-packed LD games I played so far! I'm amazed by the work done here! |
| Dec 16 21:00:00 | 51m 00s | Seeds of Sky | A very innovative platformer, and excellent use of the theme! It's a keeper. |
| Dec 16 23:03:00 | 2h 03m | Puff Enuff? | Excellent game! I found the controls easy to get used to, and I think it has the perfect difficulty. |
| Dec 16 23:24:00 | 21m 00s | Lifenodes. | Beautiful work of art! It was fun finding out all the possibilities. Great music. My favorite ending was #14 |
| Dec 17 00:38:00 | 1h 14m | Super Lefty Garden Fighty | Love that art-style and mechanics. Great game! |
| Dec 17 04:29:00 | 3h 51m | Valk Unit Lawyer | Most funny game I played so far! I really enjoyed this one. If you want more people to play the game, I highly recommend you replace the installer with just your game packed in a zip file. |
| Dec 17 04:52:00 | 23m 00s | Growees | This game is absolutely beautiful. I could stare at the beautiful art for a long time. As for the game itself, I found it hard, but I'm bad at puzzles like these. Awesome game! |
| Dec 17 06:11:00 | 1h 19m | Crow Wing | Lovely game! Art and controls were great. The music was quite interesting; it was atmospheric, but also a tad bit eerie. I saw the timelapse; a ton of stuff was done! |
| Dec 17 18:13:00 | 12h 02m | 33 grams | Amazing aesthetics! To make this in C must have been really hard, even with an already working engine. |
| Dec 17 20:31:00 | 2h 18m | Ultra CopyCat Force | This is a very innovative game mechanic. Superb! |
| Dec 17 22:05:00 | 1h 34m | DangerGrid | Very beautiful game! I love the controls and I also love how the health slowly regenerates. I made it to the 6th level (aka the 3rd tank level). |
| Dec 17 22:21:00 | 16m 00s | Cosmic Bloom | Best mood! The world that formed was really beautiful. The gravity-less controls make the player feel like a forest spirit or something. <br/> <br/>Unfortunately, there was some lag on my decent computer, so I would imagine it would be worse on others. The lag was most evident when you look at the whole forest (day or night) and when the sun was out (so I always look forward to nighttime). There might be a need to do mesh optimizations, but that might not be easy, especially if the tree leaves are being procedurally generated. <br/> <br/>Anyhow, beautiful work of art. |
| Dec 20 05:06:00 | 54h 45m | The remainders of the 34 | I could not play or rate the game because the game crashes with the "RemaindersOfThe34-light.exe has stopped working" error. :( <br/> <br/>This error always occurs right after the Rodaja splash. I'm on Windows 7. I tried both the regular and lite versions. The game looked interesting, so I hope this can be resolved. |
| Dec 20 19:31:00 | 14h 25m | Lands of TSR Lore | It has a very interesting movement mechanic (I never played dungeon crawlers). The art is pretty amazing; I love the retro 2.5D look. <br/> <br/>It seemed to me that the combat was real-time, but I wonder how the game would be like if it was turn based instead. This is just admittingly just me pondering, because implementing that might require rewriting some code. <br/> <br/>It was very interesting :) |
| Dec 20 19:44:00 | 13m 00s | Get to the Points | Awesome puzzle mechanic and great use of the theme! |